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Message #00495
[Merge] lp:~qcumber-some/widelands/bugfix-768854 into lp:widelands
Jens Beyer (Qcumber-some) has proposed merging lp:~qcumber-some/widelands/bugfix-768854 into lp:widelands.
Requested reviews:
Widelands Developers (widelands-dev)
Related bugs:
Bug #768854 in widelands: "Messages for win condition "Territorial Lord" is not translated, even though translations exist"
https://bugs.launchpad.net/widelands/+bug/768854
For more details, see:
https://code.launchpad.net/~qcumber-some/widelands/bugfix-768854/+merge/83341
Bugfix for bug768854
I hope I didn't miss a function. Problem seems to be that lua does not translate from within inner (local) functions if you don't set the textdomain again inside that function.
Please review and consider other lua scripts as well where this may be a problem.
--
https://code.launchpad.net/~qcumber-some/widelands/bugfix-768854/+merge/83341
Your team Widelands Developers is requested to review the proposed merge of lp:~qcumber-some/widelands/bugfix-768854 into lp:widelands.
=== modified file 'scripting/win_conditions/00_endless_game.lua'
--- scripting/win_conditions/00_endless_game.lua 2010-09-12 11:17:13 +0000
+++ scripting/win_conditions/00_endless_game.lua 2011-11-24 19:57:29 +0000
@@ -13,6 +13,8 @@
name = wc_name,
description = wc_desc,
func = function()
+ set_textdomain("win_conditions")
+
local plrs = wl.Game().players
broadcast(plrs, wc_name, wc_desc)
=== modified file 'scripting/win_conditions/01_defeat_all.lua'
--- scripting/win_conditions/01_defeat_all.lua 2010-09-12 11:17:13 +0000
+++ scripting/win_conditions/01_defeat_all.lua 2011-11-24 19:57:29 +0000
@@ -6,13 +6,14 @@
use("aux", "win_condition_functions")
set_textdomain("win_conditions")
-
local wc_name = _ "Autocrat"
local wc_desc = _ "The tribe or team that can defeat all others wins the game!"
return {
name = wc_name,
description = wc_desc,
func = function()
+ set_textdomain("win_conditions")
+
local plrs = wl.Game().players
broadcast(plrs, wc_name, wc_desc)
=== modified file 'scripting/win_conditions/02_collectors.lua'
--- scripting/win_conditions/02_collectors.lua 2011-11-06 00:06:25 +0000
+++ scripting/win_conditions/02_collectors.lua 2011-11-24 19:57:29 +0000
@@ -107,6 +107,8 @@
-- Send all players the momentary game state
local function _send_state(remaining_time, plrs)
+ set_textdomain("win_conditions")
+
local h = math.floor(remaining_time / 60)
local m = remaining_time % 60
local time = ""
@@ -130,6 +132,8 @@
end
local function _game_over(plrs)
+ set_textdomain("win_conditions")
+
local points = {}
for idx,plr in ipairs(plrs) do
points[#points + 1] = { plr, _calc_points(plr) }
=== modified file 'scripting/win_conditions/03_territorial_lord.lua'
--- scripting/win_conditions/03_territorial_lord.lua 2010-11-12 14:16:36 +0000
+++ scripting/win_conditions/03_territorial_lord.lua 2011-11-24 19:57:29 +0000
@@ -142,6 +142,8 @@
end
function _send_state()
+ set_textdomain("win_conditions")
+
local msg1 = _("%s owns more than half of the maps area."):format(currentcandidate)
msg1 = msg1 .. "\n"
msg1 = msg1 .. _("You still got %i minutes to prevent a victory."):format(remaining_time / 60)
@@ -162,6 +164,8 @@
-- Start a new coroutine that checks for defeated players
run(function()
+ set_textdomain("win_conditions")
+
sleep(5000)
check_player_defeated(plrs, _ "You are defeated!",
_ ("You have nothing to command left. If you want, you may " ..
=== modified file 'scripting/win_conditions/04_wood_gnome.lua'
--- scripting/win_conditions/04_wood_gnome.lua 2011-11-06 00:06:25 +0000
+++ scripting/win_conditions/04_wood_gnome.lua 2011-11-24 19:57:29 +0000
@@ -75,6 +75,8 @@
end
local function _send_state()
+ set_textdomain("win_conditions")
+
local playerpoints = _calc_points()
local msg = _("The game will end in %i minutes."):format(remaining_time)
msg = msg .. "\n\n"
@@ -89,6 +91,8 @@
-- Start a new coroutine that checks for defeated players
run(function()
+ set_textdomain("win_conditions")
+
sleep(5000)
check_player_defeated(plrs, _ "You are defeated!",
_ ("You have nothing to command left. If you want, you may " ..
=== modified file 'scripting/win_conditions/05_endless_game_fogless.lua'
--- scripting/win_conditions/05_endless_game_fogless.lua 2011-08-21 12:02:42 +0000
+++ scripting/win_conditions/05_endless_game_fogless.lua 2011-11-24 19:57:29 +0000
@@ -13,6 +13,8 @@
name = wc_name,
description = wc_desc,
func = function()
+ set_textdomain("win_conditions")
+
local plrs = wl.Game().players
broadcast(plrs, wc_name, wc_desc)