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Message #00624
[Bug 916545] Re: About depending on GGZ packages
Alright.
My changes are currently not ready for a branch, however I took the time to write the initial protocol for communication between metaserver and client.
My intention is to reuse the network package code from Nicolai, which we already use for quite some time without any known issue - no need to write new network package code and no need to take care about sepearate implementation.
Is this alright, or should we go a different direction? Any comments or
additions for the protocol?
** Attachment added: "internet gaming protocol"
https://bugs.launchpad.net/widelands/+bug/916545/+attachment/2701465/+files/internet_gaming_protocol.h
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Developers, which is a bug assignee.
https://bugs.launchpad.net/bugs/916545
Title:
About depending on GGZ packages
Status in Widelands:
Confirmed
Status in “widelands” package in Debian:
New
Bug description:
I noticed a bug report in Debian which basically suggests to drop the
GGZ packages because it is unmaintained upstreams. Since Widelands
depends on ggz, this of course affects us there (not to mention Debian
derivaties like Ubuntu and Linux Mint).
I know the ggz dependency has been discussed a bit before, but we
should probably figure out what the long-term plan is.
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