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[Merge] lp:~alocritani/widelands/census_text_colors into lp:widelands

 

Angelo Locritani has proposed merging lp:~alocritani/widelands/census_text_colors into lp:widelands.

Requested reviews:
  Widelands Developers (widelands-dev)
Related bugs:
  Bug #927110 in widelands: "font color not adapted to map color"
  https://bugs.launchpad.net/widelands/+bug/927110

For more details, see:
https://code.launchpad.net/~alocritani/widelands/census_text_colors/+merge/94653

shadow added to debug texts
-- 
https://code.launchpad.net/~alocritani/widelands/census_text_colors/+merge/94653
Your team Widelands Developers is requested to review the proposed merge of lp:~alocritani/widelands/census_text_colors into lp:widelands.
=== modified file 'src/wui/interactive_base.cc'
--- src/wui/interactive_base.cc	2012-02-23 23:22:01 +0000
+++ src/wui/interactive_base.cc	2012-02-25 13:40:26 +0000
@@ -374,7 +374,7 @@
 		char buf[100];
 
 		snprintf(buf, sizeof(buf), "%3i %3i", m_sel.pos.node.x, m_sel.pos.node.y);
-		UI::g_fh->draw_text
+		UI::g_fh->draw_text_shadow
 			(dst, UI::TextStyle::ui_big(), Point(5, 5), buf, UI::Align_Left);
 		assert(m_sel.pos.triangle.t < 2);
 		const char * const triangle_string[] = {"down", "right"};
@@ -383,7 +383,7 @@
 			 "%3i %3i %s",
 			 m_sel.pos.triangle.x, m_sel.pos.triangle.y,
 			 triangle_string[m_sel.pos.triangle.t]);
-		UI::g_fh->draw_text
+		UI::g_fh->draw_text_shadow
 			(dst, UI::TextStyle::ui_big(),
 			 Point(5, 25),
 			 buf, UI::Align_Left);
@@ -396,7 +396,7 @@
 			(buffer, sizeof(buffer),
 			 "%5.1f fps (avg: %5.1f fps)",
 			 1000.0 / m_frametime, 1000.0 / (m_avg_usframetime / 1000));
-		UI::g_fh->draw_text
+		UI::g_fh->draw_text_shadow
 			(dst, UI::TextStyle::ui_big(),
 			 Point(85, 5),
 			 buffer, UI::Align_Left);


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