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Message #00745
[Merge] lp:~aber/widelands/newAndDelete into lp:widelands
David Allwicher has proposed merging lp:~aber/widelands/newAndDelete into lp:widelands.
Requested reviews:
Widelands Developers (widelands-dev)
For more details, see:
https://code.launchpad.net/~aber/widelands/newAndDelete/+merge/102147
Don't you need to call delete, if you use new? Maybe it's black magic, maybe c++ is in fact black magic. So, please have a look and let me know :)
--
https://code.launchpad.net/~aber/widelands/newAndDelete/+merge/102147
Your team Widelands Developers is requested to review the proposed merge of lp:~aber/widelands/newAndDelete into lp:widelands.
=== modified file 'src/wui/mapview.cc'
--- src/wui/mapview.cc 2012-02-23 21:54:25 +0000
+++ src/wui/mapview.cc 2012-04-16 17:22:24 +0000
@@ -101,11 +101,12 @@
} else {
gameview = new GameViewSDL(dst);
}
-
- if (upcast(Interactive_Player const, interactive_player, &intbase()))
+ if (upcast(Interactive_Player const, interactive_player, &intbase())) {
gameview->rendermap(egbase, interactive_player->player(), m_viewpoint);
- else
+ } else {
gameview->rendermap(egbase, m_viewpoint);
+ }
+ delete gameview;
m_complete_redraw_needed = false;
if (char const * const text = tooltip())
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