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Re: [Merge] lp:~nha/widelands/opengl into lp:widelands

 

Could you please check whether you get the same crashes in current trunk? I remembered having one similar crash when switching between software and OpenGL before my changes, but unfortunately I didn't follow up because I thought there may be something driver-related going on.
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https://code.launchpad.net/~nha/widelands/opengl/+merge/147207
Your team Widelands Developers is requested to review the proposed merge of lp:~nha/widelands/opengl into lp:widelands.


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