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Message #01784
[Merge] lp:~gunchleoc/widelands/i18n-20140307 into lp:widelands
GunChleoc has proposed merging lp:~gunchleoc/widelands/i18n-20140307 into lp:widelands.
Requested reviews:
Widelands Developers (widelands-dev)
For more details, see:
https://code.launchpad.net/~gunchleoc/widelands/i18n-20140307/+merge/210046
Some more i18n fixes.
Catalogs and translations will need rebuilding.
--
https://code.launchpad.net/~gunchleoc/widelands/i18n-20140307/+merge/210046
Your team Widelands Developers is requested to review the proposed merge of lp:~gunchleoc/widelands/i18n-20140307 into lp:widelands.
=== modified file 'maps/MP Scenarios/Island Hopping.wmf/scripting/multiplayer_init.lua'
--- maps/MP Scenarios/Island Hopping.wmf/scripting/multiplayer_init.lua 2014-03-05 18:47:03 +0000
+++ maps/MP Scenarios/Island Hopping.wmf/scripting/multiplayer_init.lua 2014-03-08 06:20:00 +0000
@@ -129,6 +129,7 @@
elseif resource == "goldore" then
return ngettext("%s Gold Ore","%s Gold Ore",count):bformat(count)
else
+ -- TRANSLATORS: number + resource name, e.g. '1 stone'
return (_"%1$i %2$s"):bformat(count, resource)
end
end
=== modified file 'maps/MP Scenarios/Smugglers.wmf/scripting/texts.lua'
--- maps/MP Scenarios/Smugglers.wmf/scripting/texts.lua 2014-03-03 20:50:30 +0000
+++ maps/MP Scenarios/Smugglers.wmf/scripting/texts.lua 2014-03-08 06:20:00 +0000
@@ -11,7 +11,7 @@
[[To establish a smuggling route, you need to build a warehouse on a sending/receiving spot ]] ..
[[while your team mate has to build one on the corresponding receiving/sending spot. ]] ..
[[A ware is then transported every 10 seconds. ]]) ..
--- TRANSLATORS: %s = "<number> points"
+-- TRANSLATORS: %s = '<number> points'
_([[For harder to defend smuggling routes, you get 2 or 3 points per ware smuggled. The first team to collect %s wins.]]
)) ..
rt("image=map:send_spot.png", p(_"A sending spot")) ..
@@ -25,30 +25,30 @@
[[You can see the number of wares traded at any time in the general statistics menu. Good luck!]]
)))
--- TRANSLATORS: the first 2 parameters are player names, the last parameter is "<number> points"
+-- TRANSLATORS: the first 2 parameters are player names, the last parameter is '<number> points'
smuggling_route_established_other_team = rt(p(_(
[[A new smuggling route from %1$s to %2$s has been established! ]] ..
[[Every ware they smuggle there is worth %3$s.]]
)))
--- TRANSLATORS: %s = "<number> points"
+-- TRANSLATORS: %s = '<number> points'
smuggling_route_established_sender = rt(p(_(
[[Your team has established a new smuggling route. You have the sending warehouse. ]] ..
[[Every ware smuggled here is worth %s.]]
)))
--- TRANSLATORS: %s = "<number> points"
+-- TRANSLATORS: %s = '<number> points'
smuggling_route_established_receiver = rt(p(_(
[[Your team has established a new smuggling route. You have the receiving warehouse. ]] ..
[[Every ware smuggled here is worth %s.]]
)))
--- TRANSLATORS: the first parameter is "<number> points", the last 2 parameters are player names
+-- TRANSLATORS: the first parameter is '<number> points', the last 2 parameters are player names
smuggling_route_broken = rt(p(_
[[The smuggling route worth %1$s from %2$s to %3$s has been broken!]]
))
game_over = rt(
h1("Game over!") ..
--- TRANSLATORS: the first 4 parameters are player names, the last parameter is "<number> points"
+-- TRANSLATORS: the first 4 parameters are player names, the last parameter is '<number> points'
p(_
[[Game over! %1$s and %2$s have won the game! %3$s and %4$s only managed to collect %5$s.]]
)
=== modified file 'maps/Plateau.wmf/scripting/texts.lua'
--- maps/Plateau.wmf/scripting/texts.lua 2014-02-26 16:52:26 +0000
+++ maps/Plateau.wmf/scripting/texts.lua 2014-03-08 06:20:00 +0000
@@ -53,7 +53,7 @@
"<rt><p line-spacing=3 font-size=12>" .. reflow(text)
objs = {...}
if #objs > 0 then
- s = s .. "<br><br></p></rt>" .. rt(h2(_"New Objectives")) .. "<rt><p line-spacing=3 font-size=12>"
+ s = s .. "<br><br></p></rt>" .. rt(h2(_"New Objective")) .. "<rt><p line-spacing=3 font-size=12>"
local i = 1
while i < #objs do
s = s .. reflow(objs[i].body) .. "<br>"
=== modified file 'scripting/win_conditions/04_wood_gnome.lua'
--- scripting/win_conditions/04_wood_gnome.lua 2014-03-03 20:50:30 +0000
+++ scripting/win_conditions/04_wood_gnome.lua 2014-03-08 06:20:00 +0000
@@ -12,10 +12,10 @@
local wc_name = _ "Wood Gnome"
local wc_version = 2
-local wc_desc = _
-[[As wood gnome you like big forests, so your task is to have more trees on
-your territory than any other player. The game will end after 4 hours of
-playing. The one with the most trees at that point will win the game.]]
+local wc_desc = _(
+[[As wood gnome you like big forests, so your task is to have more trees on ]] ..
+[[your territory than any other player. The game will end after 4 hours of ]] ..
+[[playing. The one with the most trees at that point will win the game.]])
local wc_trees_owned = _"Trees owned"
return {
name = wc_name,
=== modified file 'src/editor/ui_menus/editor_main_menu_load_map.cc'
--- src/editor/ui_menus/editor_main_menu_load_map.cc 2014-03-05 11:59:09 +0000
+++ src/editor/ui_menus/editor_main_menu_load_map.cc 2014-03-08 06:20:00 +0000
@@ -221,6 +221,7 @@
m_parentdir = m_curdir.substr(0, m_curdir.rfind('\\'));
#endif
std::string parent_string =
+ /** TRANSLATORS: Parent directory */
(boost::format("\\<%s\\>") % _("parent")).str();
m_ls->add
(parent_string.c_str(),
=== modified file 'src/editor/ui_menus/editor_main_menu_save_map.cc'
--- src/editor/ui_menus/editor_main_menu_save_map.cc 2014-03-05 11:59:09 +0000
+++ src/editor/ui_menus/editor_main_menu_save_map.cc 2014-03-08 06:20:00 +0000
@@ -294,6 +294,7 @@
m_parentdir = m_curdir.substr(0, m_curdir.rfind('\\'));
#endif
std::string parent_string =
+ /** TRANSLATORS: Parent directory */
(boost::format("\\<%s\\>") % _("parent")).str();
m_ls->add
(parent_string.c_str(),
=== modified file 'src/logic/production_program.cc'
--- src/logic/production_program.cc 2014-03-04 13:24:58 +0000
+++ src/logic/production_program.cc 2014-03-08 06:20:00 +0000
@@ -151,7 +151,7 @@
std::string ProductionProgram::ActReturn::Negation::description
(const Tribe_Descr & tribe) const
{
- /** TRANSLATORS: %s = e.g. "economy needs ..." Context: "and/or not %s" */
+ /** TRANSLATORS: %s = e.g. 'economy needs ...' Context: 'and/or not %s' */
return (boost::format(_("not %s")) % operand->description(tribe)).str();
}
@@ -174,7 +174,7 @@
std::string ProductionProgram::ActReturn::Economy_Needs_Ware::description
(const Tribe_Descr & tribe) const
{
- /** TRANSLATORS: e.g. "economy needs water" Context: "and/or (not) economy needs %s" */
+ /** TRANSLATORS: e.g. 'economy needs water' Context: 'and/or (not) economy needs %s' */
return (boost::format(_("economy needs %s")) % tribe.get_ware_descr(ware_type)->descname()).str();
}
@@ -196,7 +196,7 @@
std::string ProductionProgram::ActReturn::Economy_Needs_Worker::description
(const Tribe_Descr & tribe) const
{
- /** TRANSLATORS: e.g. "economy needs worker" Context: "and/or (not) economy needs %s" */
+ /** TRANSLATORS: e.g. 'economy needs worker' Context: 'and/or (not) economy needs %s' */
return (boost::format(_("economy needs %s")) % tribe.get_ware_descr(worker_type)->descname()).str();
}
@@ -229,10 +229,10 @@
std::string condition = "";
container_iterate_const(std::set<Ware_Index>, group.first, i) {
condition =
- /** TRANSLATORS: Adds a ware to list of wares in "Failed/Skipped ..." messages. */
+ /** TRANSLATORS: Adds a ware to list of wares in 'Failed/Skipped ...' messages. */
(boost::format(_("%1$s %2$s")) % condition % tribe.get_ware_descr(*i.current)->descname())
.str();
- /** TRANSLATORS: Separator for list of wares in "Failed/Skipped ..." messages. */
+ /** TRANSLATORS: Separator for list of wares in 'Failed/Skipped ...' messages. */
condition = (boost::format(_("%s,")) % condition).str();
}
if (1 < group.second) {
@@ -257,6 +257,7 @@
std::string ProductionProgram::ActReturn::Workers_Need_Experience::description
(const Tribe_Descr &) const
{
+ /** TRANSLATORS: 'Failed/Skipped ... because: workers need experience'. */
return _("workers need experience");
}
@@ -423,16 +424,16 @@
(Game & game, ProductionSite & ps) const
{
std::string statistics_string =
- /** TRANSLATORS: "Failed %s because (not): %s {and/or %s}" */
+ /** TRANSLATORS: 'Failed %s because (not): %s {and/or %s}' */
m_result == Failed ? (boost::format(_("Failed %s")) % ps.top_state().program->descname()).str() :
- /** TRANSLATORS: "Completed %s because (not): %s {and/or %s}" */
+ /** TRANSLATORS: 'Completed %s because (not): %s {and/or %s}' */
m_result == Completed ? (boost::format(_("Completed %s")) % ps.top_state().program->descname()).str() :
- /** TRANSLATORS: "Skipped %s because (not): %s {and/or %s}" */
+ /** TRANSLATORS: 'Skipped %s because (not): %s {and/or %s}' */
(boost::format(_("Skipped %s")) % ps.top_state().program->descname()).str();
if (!m_conditions.empty()) {
std::string result_string = statistics_string;
- if (m_is_when) { // "when a and b and ..." (all conditions must be true)
+ if (m_is_when) { // 'when a and b and ...' (all conditions must be true)
std::string condition_string = "";
for (wl_const_range<Conditions> i(m_conditions); i;)
{
@@ -443,11 +444,11 @@
if (i.advance().empty())
break;
// TODO Would prefer "%1$s and %2$s" but getting segfaults, so leaving this for now
- /** TRANSLATORS: "Failed/Completed/Skipped %s because: %s {and %s}" */
+ /** TRANSLATORS: 'Failed/Completed/Skipped %s because: %s {and %s}' */
condition_string = (boost::format(_("%s and ")) % condition_string).str();
}
result_string =
- /** TRANSLATORS: "Failed/Completed/Skipped %s because: %s {and %s}" */
+ /** TRANSLATORS: 'Failed/Completed/Skipped %s because: %s {and %s}' */
(boost::format(_("%1$s because: %2$s")) % statistics_string % condition_string).str();
} else { // "unless a or b or ..." (all conditions must be false)
std::string condition_string = "";
@@ -459,12 +460,12 @@
condition_string += i.front()->description(ps.owner().tribe());
if (i.advance().empty())
break;
- // TODO Would prefer "%1$s or %2$s" but getting segfaults, so leaving this for now
- /** TRANSLATORS: "Failed/Completed/Skipped %s because not: %s {or %s}" */
+ // TODO Would prefer '%1$s or %2$s' but getting segfaults, so leaving this for now
+ /** TRANSLATORS: 'Failed/Completed/Skipped %s because not: %s {or %s}' */
condition_string = (boost::format(_("%s or ")) % condition_string).str();
}
result_string =
- /** TRANSLATORS: "Failed/Completed/Skipped %s because not: %s {or %s}" */
+ /** TRANSLATORS: 'Failed/Completed/Skipped %s because not: %s {or %s}' */
(boost::format(_("%1$s because not: %2$s")) % statistics_string % condition_string).str();
}
snprintf
@@ -828,7 +829,7 @@
if (uint8_t const nr_missing_groups = l_groups.size()) {
const Tribe_Descr & tribe = ps.owner().tribe();
std::string result_string =
- /** TRANSLATORS: e.g. "Failed work because: water, wheat (2) are missing" */
+ /** TRANSLATORS: e.g. 'Failed work because: water, wheat (2) are missing' */
(boost::format(_("Failed %s because:")) % ps.top_state().program->descname()).str();
for (wl_const_range<Groups> i(l_groups); i;)
@@ -837,13 +838,13 @@
for (wl_const_range<std::set<Ware_Index> > j(i.current->first); j;)
{
result_string =
- /** TRANSLATORS: Adds a ware to list of wares in "Failed/Skipped ..." messages. */
+ /** TRANSLATORS: Adds a ware to list of wares in 'Failed/Skipped ...' messages. */
(boost::format(_("%1$s %2$s")) % result_string
% tribe.get_ware_descr(j.front())->descname())
.str();
if (j.advance().empty())
break;
- /** TRANSLATORS: Separator for list of wares in "Failed/Skipped ..." messages. */
+ /** TRANSLATORS: Separator for list of wares in 'Failed/Skipped ...' messages. */
result_string = (boost::format(_("%s,")) % result_string).str();
}
{
@@ -851,7 +852,7 @@
if (1 < count) {
// TODO this should be done with ngettext
result_string =
- /** TRANSLATORS: e.g. "Failed work because: water, wheat (2) are missing" */
+ /** TRANSLATORS: e.g. 'Failed work because: water, wheat (2) are missing' */
(boost::format(_("%1$s (%2$i)")) % result_string
% static_cast<unsigned int>(count))
.str();
@@ -862,8 +863,9 @@
result_string = (boost::format(_("%s and")) % result_string).str();
}
result_string =
- /** TRANSLATORS: e.g. "Failed work because: water, wheat (2) are missing" */
+ /** TRANSLATORS: e.g. %1$s = 'Failed work because: water, wheat (2)' %2$s = 'are missing' */
(boost::format(_("%1$s %2$s")) % result_string
+ /** TRANSLATORS: e.g. 'Failed work because: water, wheat (2) are missing' */
% ngettext(" is missing", " are missing", nr_missing_groups))
.str();
@@ -958,6 +960,7 @@
uint8_t const count = i.current->second;
if (1 < count) {
char buffer[5];
+ /** TRANSLATORS: Number used in list of wares */
sprintf(buffer, _("%u "), count);
result_string += buffer;
}
@@ -965,9 +968,11 @@
result_string += tribe.get_ware_descr(i.current->first)->descname();
if (i.advance().empty())
break;
+ /** TRANSLATORS: Separator for list of wares */
result_string += _(", ");
}
// Keep translateability in mind!
+ /** TRANSLATORS: %s is a list of wares */
result_string = str(format(_("Produced %s")) % result_string);
snprintf
(ps.m_result_buffer, sizeof(ps.m_result_buffer),
@@ -1054,6 +1059,7 @@
uint8_t const count = i.current->second;
if (1 < count) {
char buffer[5];
+ /** TRANSLATORS: Number used in list of workers */
sprintf(buffer, _("%u "), count);
unit_string += buffer;
}
@@ -1061,9 +1067,11 @@
unit_string += tribe.get_worker_descr(i.current->first)->descname();
if (i.advance().empty())
break;
+ /** TRANSLATORS: Separator for list of workers */
unit_string += _(", ");
}
- std::string result_string = (boost::format(_("Recruited %s?")) % unit_string).str();
+ /** TRANSLATORS: %s is a lost of workers */
+ std::string result_string = (boost::format(_("Recruited %s")) % unit_string).str();
snprintf
(ps.m_result_buffer, sizeof(ps.m_result_buffer),
"%s", result_string.c_str());
@@ -1119,7 +1127,7 @@
"percentage", parameters);
}
std::string description =
- /** TRANSLATORS: %1$s = name, %2$s = production program, %3$s = resource*/
+ /** TRANSLATORS: %1$s = production site name, %2$s = production program name, %3$s = resource */
(boost::format(_("%1$s %2$s mine %3$s")) % descr.descname() % production_program_name
% world.get_resource(m_resource)->descname())
.str();
=== modified file 'src/logic/soldier.cc'
--- src/logic/soldier.cc 2014-03-05 11:59:09 +0000
+++ src/logic/soldier.cc 2014-03-08 06:20:00 +0000
@@ -1557,14 +1557,12 @@
descname().c_str(), serial(), owner().player_number(),
get_position().x, get_position().y,
immovable_position ?
- /** TRANSLATORS this is followed by "immovable" in the source string */
- immovable_position->descr().descname().c_str() : _("no"),
+ immovable_position->descr().descname().c_str() : ("no"),
opponent.descname().c_str(), opponent.serial(),
opponent.owner().player_number(),
dest.x, dest.y,
immovable_dest ?
- /** TRANSLATORS this is followed by "immovable" in the source string */
- immovable_dest->descr().descname().c_str() : _("no"),
+ immovable_dest->descr().descname().c_str() : ("no"),
descname().c_str());
owner().add_message
(game,
=== modified file 'src/network/nethost.cc'
--- src/network/nethost.cc 2014-03-06 12:52:12 +0000
+++ src/network/nethost.cc 2014-03-08 06:20:00 +0000
@@ -212,7 +212,7 @@
h->setPlayerState(number, newstate, true);
}
- virtual void setPlayerTribe
+ virtual void setPlayerTribe
(uint8_t const number, const std::string & tribe, bool const random_tribe) override
{
if (number >= h->settings().players.size())
@@ -444,8 +444,8 @@
c.msg = (format(_("The client %s could not be found.")) % arg1).str();
else {
kickClient = num;
- c.msg = (format(_("Are you sure you want to kick %s?<br>")) % arg1).str();
- c.msg += (format(_("The stated reason was: %s<br>")) % kickReason).str();
+ c.msg = (format(_("Are you sure you want to kick %s?")) % arg1).str() + "<br>";
+ c.msg += (format(_("The stated reason was: %s")) % kickReason).str() + "<br>";
c.msg += (format(_("If yes, type: /ack_kick %s")) % arg1).str();
}
}
=== modified file 'src/ui_fsmenu/editor_mapselect.cc'
--- src/ui_fsmenu/editor_mapselect.cc 2014-02-22 18:04:02 +0000
+++ src/ui_fsmenu/editor_mapselect.cc 2014-03-08 06:20:00 +0000
@@ -227,6 +227,7 @@
m_parentdir = m_curdir.substr(0, m_curdir.rfind('\\'));
#endif
std::string parent_string =
+ /** TRANSLATORS: Parent directory */
(boost::format("\\<%s\\>") % _("parent")).str();
m_list.add
(parent_string.c_str(),
=== modified file 'src/wui/encyclopedia_window.cc'
--- src/wui/encyclopedia_window.cc 2014-03-05 11:59:09 +0000
+++ src/wui/encyclopedia_window.cc 2014-03-08 06:20:00 +0000
@@ -191,7 +191,7 @@
tribe.get_ware_descr(*k)->descname();
if (k.advance().empty())
break;
- /** TRANSLATORS: List or wares, e.g. "Fish or Meat" */
+ /** TRANSLATORS: List of wares, e.g. "Fish or Meat" */
ware_type_names += _(" or ");
}
=== modified file 'src/wui/playerdescrgroup.cc'
--- src/wui/playerdescrgroup.cc 2014-03-05 11:59:09 +0000
+++ src/wui/playerdescrgroup.cc 2014-03-08 06:20:00 +0000
@@ -174,7 +174,7 @@
if (player.random_ai) {
title += _("AI: Random");
} else {
- /** TRANSLATORS %s = AI type, e.g. "Agressive" */
+ /** TRANSLATORS %s = AI type, e.g. 'Agressive' */
title += (boost::format(_("AI: %s")) % _(player.ai)).str();
}
}
=== modified file 'tribes/atlanteans/scripting/sc01_castle_village.lua'
--- tribes/atlanteans/scripting/sc01_castle_village.lua 2014-02-25 14:45:19 +0000
+++ tribes/atlanteans/scripting/sc01_castle_village.lua 2014-03-08 06:20:00 +0000
@@ -98,10 +98,10 @@
wares = { trunk = 1 }
})
end) then
- plr:send_message(_"Not enough space", _
-[[Some of your starting buildings didn’t have enough room and
-weren’t built. You are at a disadvantage with this; consider restarting
-this map with a fair starting condition.]], {popup=true}
+ plr:send_message(_"Not enough space", _(
+[[Some of your starting buildings didn’t have enough room and ]] ..
+[[weren’t built. You are at a disadvantage with this; consider restarting ]] ..
+[[this map with a fair starting condition.]]), {popup=true}
)
end
=== modified file 'tribes/barbarians/coalmine/help.lua'
--- tribes/barbarians/coalmine/help.lua 2014-03-05 18:47:03 +0000
+++ tribes/barbarians/coalmine/help.lua 2014-03-08 06:20:00 +0000
@@ -9,8 +9,9 @@
--Lore Section
rt(h2(_"Lore")) ..
rt("image=tribes/barbarians/coalmine/coalmine_i_00.png", p(
- _[[Ages ago, the Barbarians learned to delve into mountainsides for that black material that feeds their furnaces. <br>
- Wood may serve for a household fire and to keep you warm, but when it comes to working with iron or gold, there is no way around coal.]]
+ _([[Ages ago, the Barbarians learned to delve into mountainsides for that black material that feeds their furnaces.<br>
+]] ..
+ [[Wood may serve for a household fire and to keep you warm, but when it comes to working with iron or gold, there is no way around coal.]])
)) ..
--General Section
rt(h2(_"General")) ..
=== modified file 'tribes/barbarians/deep_coalmine/help.lua'
--- tribes/barbarians/deep_coalmine/help.lua 2014-03-05 18:47:03 +0000
+++ tribes/barbarians/deep_coalmine/help.lua 2014-03-08 06:20:00 +0000
@@ -9,8 +9,9 @@
--Lore Section
rt(h2(_"Lore")) ..
rt("image=tribes/barbarians/deep_coalmine/deep_coalmine_i_00.png", p(--text identical to coalmine
- _[[Ages ago, the Barbarians learned to delve into mountainsides for that black material that feeds their furnaces. <br>
- Wood may serve for a household fire and to keep you warm, but when it comes to working with iron or gold, there is no way around coal.]]
+ _([[Ages ago, the Barbarians learned to delve into mountainsides for that black material that feeds their furnaces.<br>
+]] ..
+ [[Wood may serve for a household fire and to keep you warm, but when it comes to working with iron or gold, there is no way around coal.]])
)) ..
--General Section
rt(h2(_"General")) ..
=== modified file 'tribes/barbarians/deeper_coalmine/help.lua'
--- tribes/barbarians/deeper_coalmine/help.lua 2014-03-05 18:47:03 +0000
+++ tribes/barbarians/deeper_coalmine/help.lua 2014-03-08 06:20:00 +0000
@@ -9,8 +9,9 @@
--Lore Section
rt(h2(_"Lore")) ..
rt("image=tribes/barbarians/deeper_coalmine/deeper_coalmine_i_00.png", p(--text identical to coalmine
- _[[Ages ago, the Barbarians learned to delve into mountainsides for that black material that feeds their furnaces. <br>
- Wood may serve for a household fire and to keep you warm, but when it comes to working with iron or gold, there is no way around coal.]]
+ _([[Ages ago, the Barbarians learned to delve into mountainsides for that black material that feeds their furnaces.<br>
+]] ..
+ [[Wood may serve for a household fire and to keep you warm, but when it comes to working with iron or gold, there is no way around coal.]])
)) ..
--General Section
rt(h2(_"General")) ..
=== modified file 'tribes/barbarians/scripting/sc01_citadel_village.lua'
--- tribes/barbarians/scripting/sc01_citadel_village.lua 2014-02-25 14:45:19 +0000
+++ tribes/barbarians/scripting/sc01_citadel_village.lua 2014-03-08 06:20:00 +0000
@@ -91,10 +91,10 @@
wares = { raw_stone = 6, coal = 3 },
})
end) then
- plr:send_message(_"Not enough space", _
-[[Some of your starting buildings didn’t have enough room and
-weren’t built. You are at a disadvantage with this; consider restarting
-this map with a fair starting condition.]], {popup=true}
+ plr:send_message(_"Not enough space", _(
+[[Some of your starting buildings didn’t have enough room and ]] ..
+[[weren’t built. You are at a disadvantage with this; consider restarting ]] ..
+[[this map with a fair starting condition.]]), {popup=true}
)
end
end,
=== modified file 'tribes/empire/scripting/sc01_castle_village.lua'
--- tribes/empire/scripting/sc01_castle_village.lua 2014-02-25 14:45:19 +0000
+++ tribes/empire/scripting/sc01_castle_village.lua 2014-03-08 06:20:00 +0000
@@ -116,10 +116,10 @@
place_building_in_region(plr, "stonemasons_house", sf:region(11))
end) then
- plr:send_message(_"Not enough space", _
-[[Some of your starting buildings didn’t have enough room and
-weren’t built. You are at a disadvantage with this; consider restarting
-this map with a fair starting condition.]], {popup=true}
+ plr:send_message(_"Not enough space", _(
+[[Some of your starting buildings didn’t have enough room and ]] ..
+[[weren’t built. You are at a disadvantage with this; consider restarting ]] ..
+[[this map with a fair starting condition.]]), {popup=true}
)
end
end
=== modified file 'txts/README.lua'
--- txts/README.lua 2014-03-03 20:50:30 +0000
+++ txts/README.lua 2014-03-08 06:20:00 +0000
@@ -58,8 +58,8 @@
) .. h2(_
[[Keyboard shortcuts (in-game)]]
) .. p(
-_"PAGEUP: increases games peed" .. "<br>"
-.. _"PAGEDOWN: decreases games peed" .. "<br>"
+_"PAGEUP: increases game speed" .. "<br>"
+.. _"PAGEDOWN: decreases game speed" .. "<br>"
.. _"PAUSE: pauses the game" .. "<br>"
.. _"SPACE: toggles if building spaces are shown" .. "<br>"
.. _"M: toggles minimap" .. "<br>"