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Message #02136
[Merge] lp:~widelands-dev/widelands/kill_frontier_and_flag_styles into lp:widelands
SirVer has proposed merging lp:~widelands-dev/widelands/kill_frontier_and_flag_styles into lp:widelands.
Requested reviews:
Widelands Developers (widelands-dev)
Related bugs:
Bug #1332842 in widelands: "Remove support for different flag and frontier 'styles'."
https://bugs.launchpad.net/widelands/+bug/1332842
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/kill_frontier_and_flag_styles/+merge/224210
Fixes bug 1332842 and silences some Clang warnings either by fixing the root cause or by disabling the warning if that makes more sense.
--
https://code.launchpad.net/~widelands-dev/widelands/kill_frontier_and_flag_styles/+merge/224210
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/kill_frontier_and_flag_styles into lp:widelands.
=== modified file 'CMakeLists.txt'
--- CMakeLists.txt 2014-06-22 05:28:07 +0000
+++ CMakeLists.txt 2014-06-23 20:29:05 +0000
@@ -120,8 +120,17 @@
add_flag(WL_COMPILE_DIAGNOSTICS "-Wno-padded")
add_flag(WL_COMPILE_DIAGNOSTICS "-Wno-sign-conversion")
add_flag(WL_COMPILE_DIAGNOSTICS "-Wno-switch-enum")
+ add_flag(WL_COMPILE_DIAGNOSTICS "-Wno-implicit-fallthrough")
add_flag(WL_COMPILE_DIAGNOSTICS "-Qunused-arguments")
+ # This warning warns when a default case is at a switch that handles all
+ # cases. While this is super nice, silencing this warning for clang will add
+ # a warning for GCC (which is not as clever and does not figure out that all
+ # cases are handled). Therefore we disable the warning and the unreachable as
+ # they always come in pairs in these cases.
+ add_flag(WL_COMPILE_DIAGNOSTICS "-Wno-covered-switch-default")
+ add_flag(WL_COMPILE_DIAGNOSTICS "-Wno-unreachable-code")
+
# TODO(sirver): weak-vtables should be enabled, but leads to lot of errors right now.
add_flag(WL_COMPILE_DIAGNOSTICS "-Wno-weak-vtables")
else()
=== modified file 'src/base/exceptions.cc'
--- src/base/exceptions.cc 2014-06-18 15:33:04 +0000
+++ src/base/exceptions.cc 2014-06-23 20:29:05 +0000
@@ -64,8 +64,6 @@
m_what = buffer;
}
-warning::~warning() noexcept {}
-
char const * warning::title() const
{
return m_title.c_str();
=== modified file 'src/base/port.h'
--- src/base/port.h 2014-06-01 18:00:48 +0000
+++ src/base/port.h 2014-06-23 20:29:05 +0000
@@ -27,6 +27,4 @@
#endif
#endif
-
#endif /* end of include guard: PORT_H */
-
=== modified file 'src/base/warning.h'
--- src/base/warning.h 2014-06-18 14:23:22 +0000
+++ src/base/warning.h 2014-06-23 20:29:05 +0000
@@ -41,7 +41,6 @@
struct warning : public std::exception {
explicit warning (char const * title, char const * message, ...)
PRINTF_FORMAT(3, 4);
- virtual ~warning() noexcept;
/// The target of the returned pointer remains valid during the lifetime of
/// the warning object.
=== modified file 'src/economy/fleet.cc'
--- src/economy/fleet.cc 2014-06-21 10:24:12 +0000
+++ src/economy/fleet.cc 2014-06-23 20:29:05 +0000
@@ -40,7 +40,16 @@
namespace Widelands {
-Map_Object_Descr fleet_descr("fleet", "Fleet");
+namespace {
+
+// Every Map_Object() needs to have a description. So we make a dummy one for
+// Fleet.
+Map_Object_Descr* fleet_description() {
+ static Map_Object_Descr fleet_descr("fleet", "Fleet");
+ return &fleet_descr;
+}
+
+} // namespace
/**
* Fleets are initialized empty.
@@ -50,7 +59,7 @@
* The Fleet takes care of merging with existing fleets, if any.
*/
Fleet::Fleet(Player & player) :
- Map_Object(&fleet_descr),
+ Map_Object(fleet_description()),
m_owner(player),
m_act_pending(false)
{
=== modified file 'src/game_io/game_player_info_data_packet.cc'
--- src/game_io/game_player_info_data_packet.cc 2014-05-11 07:38:01 +0000
+++ src/game_io/game_player_info_data_packet.cc 2014-06-23 20:29:05 +0000
@@ -78,33 +78,6 @@
game.add_player(plnum, 0, tribe_name, name, team);
Player & player = game.player(plnum);
- {
- const Tribe_Descr & tribe = player.tribe();
- try {
- player.m_frontier_style_index =
- frontier_style_name ?
- tribe.frontier_style_index(frontier_style_name) : 0;
- } catch (Tribe_Descr::Nonexistent) {
- log
- ("WARNING: player %1$u has frontier style index \"%2$s\", "
- "which does not exist in his tribe %3$s; will use "
- "default frontier style \"%4$s\" instead\n",
- plnum, frontier_style_name, tribe.name().c_str(),
- tribe.frontier_style_name(0).c_str());
- }
- try {
- player.m_flag_style_index =
- flag_style_name ?
- tribe.flag_style_index(flag_style_name) : 0;
- } catch (Tribe_Descr::Nonexistent) {
- log
- ("WARNING: player %1$u has flag style index \"%2$s\", "
- "which does not exist in his tribe %3$s; will use "
- "default flag style \"%4$s\" instead\n",
- plnum, flag_style_name, tribe.name().c_str(),
- tribe.flag_style_name(0).c_str());
- }
- }
player.set_see_all(see_all);
if (packet_version >= 6)
@@ -168,8 +141,6 @@
{
const Tribe_Descr & tribe = plr->tribe();
fw.CString(tribe.name().c_str());
- fw.CString(tribe.frontier_style_name(plr->m_frontier_style_index));
- fw.CString(tribe.flag_style_name (plr->m_flag_style_index));
}
// Seen fields is in a map packet
=== modified file 'src/graphic/render/gamerenderer.cc'
--- src/graphic/render/gamerenderer.cc 2014-05-27 11:01:15 +0000
+++ src/graphic/render/gamerenderer.cc 2014-06-23 20:29:05 +0000
@@ -133,7 +133,7 @@
if (isborder[F]) {
const Player & owner = m_egbase->player(owner_number[F]);
- uint32_t const anim_idx = owner.frontier_anim();
+ uint32_t const anim_idx = owner.tribe().frontier_animation();
if (vision[F])
m_dst->drawanim(pos[F], anim_idx, 0, &owner);
for (uint32_t d = 1; d < 4; ++d) {
@@ -221,7 +221,7 @@
} else if (const uint32_t pic = map_object_descr->main_animation()) {
m_dst->drawanim(pos[F], pic, 0, owner);
} else if (map_object_descr == &Widelands::g_flag_descr) {
- m_dst->drawanim(pos[F], owner->flag_anim(), 0, owner);
+ m_dst->drawanim(pos[F], owner->tribe().flag_animation(), 0, owner);
}
}
}
=== modified file 'src/io/filesystem/zip_exceptions.h'
--- src/io/filesystem/zip_exceptions.h 2014-06-18 14:23:22 +0000
+++ src/io/filesystem/zip_exceptions.h 2014-06-23 20:29:05 +0000
@@ -31,12 +31,11 @@
* "couldn't open file (from zipfile "+m_zipfilename+")");
*/
struct ZipOperation_error : public std::logic_error {
- explicit ZipOperation_error
+ ZipOperation_error
(const std::string & thrower,
const std::string & filename,
const std::string & zipfilename,
const std::string & message = "problem during zipfile operation")
-
:
std::logic_error
(thrower + ": " + message + " (working on '" + filename +
@@ -44,8 +43,6 @@
m_thrower(thrower), m_filename(filename), m_zipfilename(zipfilename)
{}
- virtual ~ZipOperation_error() noexcept {}
-
std::string m_thrower;
std::string m_filename;
std::string m_zipfilename;
=== modified file 'src/logic/player.cc'
--- src/logic/player.cc 2014-06-22 11:03:55 +0000
+++ src/logic/player.cc 2014-06-23 20:29:05 +0000
@@ -147,8 +147,6 @@
:
m_egbase (the_egbase),
m_initialization_index(initialization_index),
- m_frontier_style_index(0),
- m_flag_style_index (0),
m_team_number(0),
m_team_player_uptodate(false),
m_see_all (false),
@@ -184,37 +182,30 @@
void Player::create_default_infrastructure() {
const Map & map = egbase().map();
if (map.get_starting_pos(m_plnum)) {
- try {
- const Tribe_Descr::Initialization & initialization =
- tribe().initialization(m_initialization_index);
-
- Game & game = ref_cast<Game, Editor_Game_Base>(egbase());
+ const Tribe_Descr::Initialization & initialization =
+ tribe().initialization(m_initialization_index);
+
+ Game & game = ref_cast<Game, Editor_Game_Base>(egbase());
+
+ // Run the corresponding script
+ std::unique_ptr<LuaTable> table(game.lua().run_script(initialization.script));
+ table->do_not_warn_about_unaccessed_keys();
+ std::unique_ptr<LuaCoroutine> cr = table->get_coroutine("func");
+ cr->push_arg(this);
+ game.enqueue_command(new Cmd_LuaCoroutine(game.get_gametime(), cr.release()));
+
+ // Check if other starting positions are shared in and initialize them as well
+ for (uint8_t n = 0; n < m_further_shared_in_player.size(); ++n) {
+ Coords const further_pos = map.get_starting_pos(m_further_shared_in_player.at(n));
// Run the corresponding script
- std::unique_ptr<LuaTable> table(game.lua().run_script(initialization.script));
- table->do_not_warn_about_unaccessed_keys();
- std::unique_ptr<LuaCoroutine> cr = table->get_coroutine("func");
- cr->push_arg(this);
- game.enqueue_command(new Cmd_LuaCoroutine(game.get_gametime(), cr.release()));
-
- // Check if other starting positions are shared in and initialize them as well
- for (uint8_t n = 0; n < m_further_shared_in_player.size(); ++n) {
- Coords const further_pos = map.get_starting_pos(m_further_shared_in_player.at(n));
-
- // Run the corresponding script
- std::unique_ptr<LuaCoroutine> ncr =
- game.lua()
- .run_script(tribe().initialization(m_further_initializations.at(n)).script)
- ->get_coroutine("func");
- ncr->push_arg(this);
- ncr->push_arg(further_pos);
- game.enqueue_command(new Cmd_LuaCoroutine(game.get_gametime(), ncr.release()));
- }
- } catch (Tribe_Descr::Nonexistent &) {
- throw game_data_error
- ("the selected initialization index (%u) is outside the range "
- "(tribe edited between preload and game start?)",
- m_initialization_index);
+ std::unique_ptr<LuaCoroutine> ncr =
+ game.lua()
+ .run_script(tribe().initialization(m_further_initializations.at(n)).script)
+ ->get_coroutine("func");
+ ncr->push_arg(this);
+ ncr->push_arg(further_pos);
+ game.enqueue_command(new Cmd_LuaCoroutine(game.get_gametime(), ncr.release()));
}
} else
throw warning
=== modified file 'src/logic/player.h'
--- src/logic/player.h 2014-04-21 18:18:01 +0000
+++ src/logic/player.h 2014-06-23 20:29:05 +0000
@@ -117,8 +117,6 @@
const std::string & get_name() const {return m_name;}
void set_name(const std::string & name) {m_name = name;}
- void set_frontier_style(uint8_t a) {m_frontier_style_index = a;}
- void set_flag_style(uint8_t a) {m_flag_style_index = a;}
void set_team_number(TeamNumber team);
void create_default_infrastructure();
@@ -505,13 +503,6 @@
void count_civil_bld_lost () {++m_civil_blds_lost;}
void count_civil_bld_defeated() {++m_civil_blds_defeated;}
- uint32_t frontier_anim() const {
- return tribe().frontier_animation(m_frontier_style_index);
- }
- uint32_t flag_anim () const {
- return tribe().flag_animation (m_flag_style_index);
- }
-
// Statistics
const Building_Stats_vector & get_building_statistics
(const Building_Index& i) const
@@ -563,8 +554,6 @@
uint8_t m_initialization_index;
std::vector<uint8_t> m_further_initializations; // used in shared kingdom mode
std::vector<uint8_t> m_further_shared_in_player; // '' '' '' '' ''
- uint8_t m_frontier_style_index;
- uint8_t m_flag_style_index;
TeamNumber m_team_number;
std::vector<Player *> m_team_player;
bool m_team_player_uptodate;
=== modified file 'src/logic/tribe.cc'
--- src/logic/tribe.cc 2014-06-21 10:24:12 +0000
+++ src/logic/tribe.cc 2014-06-23 20:29:05 +0000
@@ -241,47 +241,10 @@
PARSE_ORDER_INFORMATION(worker);
}
- try {
- while (Section * const s = root_conf.get_next_section("frontier"))
- {
- char const * const style_name = s->get_safe_string("name");
- try {
- if (m_anim_frontier.empty())
- throw Nonexistent();
- frontier_style_index(style_name);
- throw game_data_error("\"%s\" is duplicated", style_name);
- } catch (Nonexistent) {
- m_anim_frontier.push_back
- (std::pair<std::string, uint32_t>
- (style_name, g_gr->animations().load(path, *s)));
- }
- }
- if (m_anim_frontier.empty())
- throw game_data_error("none found");
- } catch (const _wexception & e) {
- throw game_data_error("frontier styles: %s", e.what());
- }
- try {
- while (Section * const s = root_conf.get_next_section("flag"))
- {
- char const * const style_name = s->get_safe_string("name");
- try {
- if (m_anim_flag.empty())
- throw Nonexistent();
- flag_style_index(style_name);
- throw game_data_error("\"%s\" is duplicated", style_name);
- } catch (Nonexistent) {
- m_anim_flag.push_back
- (std::pair<std::string, uint32_t>
- (style_name,
- g_gr->animations().load(path, *s)));
- }
- }
- if (m_anim_flag.empty())
- throw game_data_error("none found");
- } catch (const _wexception & e) {
- throw game_data_error("flag styles: %s", e.what());
- }
+ m_frontier_animation_id =
+ g_gr->animations().load(path, root_conf.get_safe_section("frontier"));
+ m_flag_animation_id =
+ g_gr->animations().load(path, root_conf.get_safe_section("flag"));
{
// Read initializations -- all scripts are initializations currently
=== modified file 'src/logic/tribe.h'
--- src/logic/tribe.h 2014-06-21 16:01:35 +0000
+++ src/logic/tribe.h 2014-06-23 20:29:05 +0000
@@ -132,49 +132,12 @@
return m_worker_types_without_cost;
}
- typedef std::vector<std::pair<std::string, uint32_t> > AnimationStyles;
- struct Nonexistent {};
- uint8_t frontier_style_index(const std::string & stylename) const {
- for (uint8_t result = m_anim_frontier.size();;)
- if (m_anim_frontier.at(--result).first == stylename)
- return result;
- throw Nonexistent();
- }
- uint8_t flag_style_index (const std::string & stylename) const {
- for (uint8_t result = m_anim_flag.size();;)
- if (m_anim_flag.at(--result).first == stylename)
- return result;
- throw Nonexistent();
- }
- uint8_t frontier_style_index(char const * const stylename) const {
- for (uint8_t result = m_anim_frontier.size();;)
- if (m_anim_frontier.at(--result).first == stylename)
- return result;
- throw Nonexistent();
- }
- uint8_t flag_style_index (char const * const stylename) const {
- for (uint8_t result = m_anim_flag.size();;)
- if (m_anim_flag.at(--result).first == stylename)
- return result;
- throw Nonexistent();
- }
- uint8_t next_frontier_style_index(uint8_t i) const {
- return ++i == m_anim_frontier.size() ? 0 : i;
- }
- uint8_t next_flag_style_index (uint8_t i) const {
- return ++i == m_anim_flag .size() ? 0 : i;
- }
- const std::string & frontier_style_name (uint8_t const i) const {
- return m_anim_frontier.at(i).first;
- }
- const std::string & flag_style_name (uint8_t const i) const {
- return m_anim_flag .at(i).first;
- }
- uint32_t frontier_animation (uint8_t const i) const {
- return m_anim_frontier.at(i).second;
- }
- uint32_t flag_animation (uint8_t const i) const {
- return m_anim_flag .at(i).second;
+ uint32_t frontier_animation() const {
+ return m_frontier_animation_id;
+ }
+
+ uint32_t flag_animation() const {
+ return m_flag_animation_id;
}
uint32_t get_bob_vision_range() const {return m_bob_vision_range;}
@@ -188,14 +151,13 @@
Military_Data get_military_data() const {return m_military_data;}
struct Initialization {
- std::string script;
- std::string descname;
+ std::string script;
+ std::string descname;
};
- typedef std::vector<Initialization> Initializations;
- const Initialization & initialization(uint8_t const index) const {
- if (m_initializations.size() <= index)
- throw Nonexistent();
- return m_initializations[index];
+
+ // Returns the initalization at 'index' (which must not be out of bounds).
+ const Initialization & initialization(const uint8_t index) const {
+ return m_initializations.at(index);
}
typedef std::vector<std::vector<Widelands::Ware_Index> > WaresOrder;
@@ -214,8 +176,8 @@
private:
const std::string m_name;
- AnimationStyles m_anim_frontier;
- AnimationStyles m_anim_flag;
+ uint32_t m_frontier_animation_id;
+ uint32_t m_flag_animation_id;
uint32_t m_bob_vision_range;
DescriptionMaintainer<Worker_Descr> m_workers;
@@ -232,7 +194,7 @@
std::vector<Ware_Index> m_worker_types_without_cost;
- Initializations m_initializations;
+ std::vector<Initialization> m_initializations;
Military_Data m_military_data;
};
=== modified file 'src/profile/profile.cc'
--- src/profile/profile.cc 2014-06-18 13:20:33 +0000
+++ src/profile/profile.cc 2014-06-23 20:29:05 +0000
@@ -37,7 +37,7 @@
#include "logic/world/world.h"
#define TRUE_WORDS 4
-char const * trueWords[TRUE_WORDS] =
+static char const * trueWords[TRUE_WORDS] =
{
"true",
"yes",
@@ -46,7 +46,7 @@
};
#define FALSE_WORDS 4
-char const * falseWords[FALSE_WORDS] =
+static char const * falseWords[FALSE_WORDS] =
{
"false",
"no",
=== modified file 'src/scripting/c_utils.h'
--- src/scripting/c_utils.h 2014-06-18 13:20:33 +0000
+++ src/scripting/c_utils.h 2014-06-23 20:29:05 +0000
@@ -37,7 +37,7 @@
void report_error(lua_State*, const char*, ...)
__attribute__((__format__(__printf__, 2, 3), noreturn));
#else
-void report_error [[noreturn]] (lua_State*, const char*, ...)
+[[noreturn]] void report_error(lua_State*, const char*, ...)
#endif
#define luaL_checkint32(L, n) static_cast<int32_t>(luaL_checkinteger(L, (n)))
=== modified file 'src/scripting/lua_bases.h'
--- src/scripting/lua_bases.h 2014-06-12 07:22:23 +0000
+++ src/scripting/lua_bases.h 2014-06-23 20:29:05 +0000
@@ -39,7 +39,7 @@
LUNA_CLASS_HEAD(L_EditorGameBase);
L_EditorGameBase() {}
- L_EditorGameBase(lua_State * L) {
+ L_EditorGameBase(lua_State* L) {
report_error(L, "Cannot instantiate a 'EditorGameBase' directly!");
}
virtual ~L_EditorGameBase() {}
@@ -72,7 +72,7 @@
L_PlayerBase() : m_pl(NONE) {}
- L_PlayerBase(lua_State * L) : m_pl(NONE) {
+ L_PlayerBase (lua_State * L) : m_pl(NONE) {
report_error(L, "Cannot instantiate a 'PlayerBase' directly!");
}
L_PlayerBase(Widelands::Player_Number n) {
=== modified file 'src/scripting/lua_game.cc'
--- src/scripting/lua_game.cc 2014-06-21 10:24:12 +0000
+++ src/scripting/lua_game.cc 2014-06-23 20:29:05 +0000
@@ -96,8 +96,6 @@
METHOD(L_Player, reveal_scenario),
METHOD(L_Player, reveal_campaign),
METHOD(L_Player, get_buildings),
- METHOD(L_Player, set_flag_style),
- METHOD(L_Player, set_frontier_style),
METHOD(L_Player, get_suitability),
METHOD(L_Player, allow_workers),
METHOD(L_Player, switchplayer),
@@ -759,50 +757,6 @@
}
/* RST
- .. method:: set_flag_style(name)
-
- Sets the appearance of the flags for this player to the given style.
- The style must be defined for the tribe.
-
- :arg name: name of style
- :type name: :class:`string`
-*/
-// UNTESTED, UNUSED so far
-int L_Player::set_flag_style(lua_State * L) {
- Player & p = get(L, get_game(L));
- const char * name = luaL_checkstring(L, 2);
-
- try {
- p.set_flag_style(p.tribe().flag_style_index(name));
- } catch (Tribe_Descr::Nonexistent &) {
- report_error(L, "Flag style <%s> does not exist!\n", name);
- }
- return 0;
-}
-
-/* RST
- .. method:: set_frontier_style(name)
-
- Sets the appearance of the frontiers for this player to the given style.
- The style must be defined for the tribe.
-
- :arg name: name of style
- :type name: :class:`string`
-*/
-// UNTESTED, UNUSED so far
-int L_Player::set_frontier_style(lua_State * L) {
- Player & p = get(L, get_game(L));
- const char * name = luaL_checkstring(L, 2);
-
- try {
- p.set_frontier_style(p.tribe().frontier_style_index(name));
- } catch (Tribe_Descr::Nonexistent &) {
- report_error(L, "Frontier style <%s> does not exist!\n", name);
- }
- return 0;
-}
-
-/* RST
.. method:: get_suitability(building, field)
Returns the suitability that this building has for this field. This
=== modified file 'src/scripting/lua_game.h'
--- src/scripting/lua_game.h 2014-06-12 07:22:23 +0000
+++ src/scripting/lua_game.h 2014-06-23 20:29:05 +0000
@@ -88,8 +88,6 @@
int reveal_scenario(lua_State * L);
int reveal_campaign(lua_State * L);
int get_buildings(lua_State * L);
- int set_flag_style(lua_State * L);
- int set_frontier_style(lua_State * L);
int get_suitability(lua_State * L);
int allow_workers(lua_State * L);
int switchplayer(lua_State * L);
@@ -157,7 +155,7 @@
L_Message(uint8_t, Widelands::Message_Id);
L_Message() : m_plr(0), m_mid(0) {}
- L_Message(lua_State * L) : m_plr(0) {
+ L_Message(lua_State * L) {
report_error(L, "Cannot instantiate a '%s' directly!", className);
}
=== modified file 'src/scripting/lua_map.h'
--- src/scripting/lua_map.h 2014-06-21 10:24:12 +0000
+++ src/scripting/lua_map.h 2014-06-23 20:29:05 +0000
@@ -163,7 +163,7 @@
/*
* C Methods
*/
- CASTED_GET(BaseImmovable);
+ CASTED_GET(BaseImmovable)
};
class L_PlayerImmovable : public L_BaseImmovable {
@@ -189,7 +189,7 @@
/*
* C Methods
*/
- CASTED_GET(PlayerImmovable);
+ CASTED_GET(PlayerImmovable)
};
class L_PortDock : public L_PlayerImmovable {
@@ -213,7 +213,7 @@
/*
* C methods
*/
- CASTED_GET(PortDock);
+ CASTED_GET(PortDock)
};
class L_Building : public L_PlayerImmovable {
@@ -239,7 +239,7 @@
/*
* C Methods
*/
- CASTED_GET(Building);
+ CASTED_GET(Building)
};
class L_Flag : public L_PlayerImmovable {
=== modified file 'src/wui/transport_draw.cc'
--- src/wui/transport_draw.cc 2014-02-22 16:49:17 +0000
+++ src/wui/transport_draw.cc 2014-06-23 20:29:05 +0000
@@ -41,7 +41,7 @@
};
dst.drawanim
- (pos, owner().flag_anim(), game.get_gametime() - m_animstart, &owner());
+ (pos, owner().tribe().flag_animation(), game.get_gametime() - m_animstart, &owner());
const uint32_t ware_filled = m_ware_filled;
for (uint32_t i = 0; i < ware_filled; ++i) { // draw wares
=== modified file 'src/wui/waresdisplay.cc'
--- src/wui/waresdisplay.cc 2014-06-08 21:47:45 +0000
+++ src/wui/waresdisplay.cc 2014-06-23 20:29:05 +0000
@@ -297,10 +297,8 @@
switch (m_type) {
case Widelands::wwWARE:
return m_tribe.wares_order();
- break;
case Widelands::wwWORKER:
return m_tribe.workers_order();
- break;
default:
throw wexception("Invalid m_type %d", m_type);
}
@@ -311,10 +309,8 @@
switch (m_type) {
case Widelands::wwWARE:
return m_tribe.wares_order_coords();
- break;
case Widelands::wwWORKER:
return m_tribe.workers_order_coords();
- break;
default:
throw wexception("Invalid m_type %d", m_type);
}
=== modified file 'tribes/atlanteans/conf'
--- tribes/atlanteans/conf 2014-06-22 16:33:32 +0000
+++ tribes/atlanteans/conf 2014-06-23 20:29:05 +0000
@@ -16,13 +16,11 @@
# Some blue fires would be fine, but just an idea
[frontier]
-name=frontier
pics=pics/frontier_??.png
hotspot=3 12
# Not just a plain color, maybe a cross or some stribes
[flag]
-name=flag
pics=pics/flag_??.png
hotspot=15 35
fps=10
=== modified file 'tribes/barbarians/conf'
--- tribes/barbarians/conf 2014-06-22 16:33:32 +0000
+++ tribes/barbarians/conf 2014-06-23 20:29:05 +0000
@@ -16,13 +16,11 @@
[frontier]
-name=frontier
pics=pics/frontier_??.png
hotspot=1 19
[flag]
-name=flag
pics=pics/flag_??.png
hotspot=10 38
fps=5
=== modified file 'tribes/empire/conf'
--- tribes/empire/conf 2014-06-22 16:33:32 +0000
+++ tribes/empire/conf 2014-06-23 20:29:05 +0000
@@ -16,13 +16,11 @@
# No idea for the frontier. Maybe some javelins?
[frontier]
-name=frontier
pics=pics/frontier_??.png
hotspot=1 19
# Not just a plain color, maybe a cross or some stribes
[flag]
-name=flag
pics=pics/flag_??.png
hotspot=14 38
fps=10
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