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Message #02264
Re: [Merge] lp:~widelands-dev/widelands/tibor-ai4 into lp:widelands
All right you probably said it, I am not arguing...
two comments to latest revision:
a) animation.cc - I reverted this file to status in trunk, I am not able to
fix it properly, I just needed to prevent crashes when testing AI
b) in regard to this:
NOCOM(#tiborb): move this safe_ware_index() to the intitalization of the
AI to blow up early.
I made no change as I think it is done on right place, it is indeed part of
initialization of AI (=done once in game)
Tibor
2014-07-12 14:53 GMT+02:00 SirVer <SirVer@xxxxxx>:
> Review: Needs Fixing
>
> It annoys me telling you the same things again (like not including
> SDL_types.h which I think I did two times before or removing the Default AI
> comment).... but I will do it one more time. This time I did it as inline
> comments, so that it will not get lost in the review process. Please fix
> this so that we can merge.
> --
> https://code.launchpad.net/~widelands-dev/widelands/tibor-ai4/+merge/226029
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> lp:~widelands-dev/widelands/tibor-ai4.
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https://code.launchpad.net/~widelands-dev/widelands/tibor-ai4/+merge/226029
Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/tibor-ai4.
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