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Re: [Merge] lp:~widelands-dev/widelands/furnace into lp:widelands

 

I think a way to test this would be to play the 2nd Empire campaign until you hit the objective "obj_better_material_2". Then don't build any coal mines but charcoal kilns only and see if you can complete the objectve by that. If you can, everything's fine.
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https://code.launchpad.net/~widelands-dev/widelands/furnace/+merge/227810
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