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Message #02685
path & findpath question
Hi,
When testing road building in AI I found that findpath sometimes returns
nonsensical paths.
It claims that it found paths between two points (a have them printed out),
but when I look at the points on map, they are not connectable without
crossing/using another road. Subsequently AI runs send_player_build_road()
and it fails. Is it feature or a bug? Or am I overlooking something?
Tibor
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