widelands-dev team mailing list archive
-
widelands-dev team
-
Mailing list archive
-
Message #02800
[Merge] lp:~widelands-dev/widelands/bug-1298301 into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/bug-1298301 into lp:widelands has been updated.
Description changed to:
Created new script "messages.lua" that contains functions to give send_message and message_box a delay while in road building mode. Also contains a global definition for creating a campaign objective.
Implemented with all campaign and map scenarios. Also implemented for win conditions.
Cleaned up scenario string formatting.
ETA:
Solved the threading issue for Barbarian campaign scenario 1. Crossroads message now only appears if the flag hasn't already been set by the player.
The coroutine diff is big because it contained trailing whitespaces - the only real change there is in the function "wake_me(at)".
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1298301/+merge/236966
--
https://code.launchpad.net/~widelands-dev/widelands/bug-1298301/+merge/236966
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1298301 into lp:widelands.
References