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Re: [Merge] lp:~widelands-dev/widelands/glsl1 into lp:widelands

 

Correction, r7231 removed the remaining stuff that was not compatible to OpenGL ES 2. I have no means of checking this of course, but to the best of my knowledge, only the shaders will need minor tweaking for ES.
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https://code.launchpad.net/~widelands-dev/widelands/glsl1/+merge/241179
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/glsl1 into lp:widelands.


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