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Re: [Merge] lp:~widelands-dev/widelands/seafaring-ai into lp:widelands

 

> SirVer - I added such test: test_rip_portdock_with_worker_and_ware_in_transit.lua

My apologize. I did not remember/see it in the branch. I think this is great then.

The other test case you describe is indeed harder to do. You would need to construct a map with military buildings of another player ordered in such a way that as soon as they are all manned, the port has no more space for its dock. 
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https://code.launchpad.net/~widelands-dev/widelands/seafaring-ai/+merge/242271
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