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Re: [Merge] lp:~widelands-dev/widelands/render_queue into lp:widelands

 

Setting MARGIN to 0 gives me the correct size for small roads, but the rendering is still fuzzy.

I also killed the build directory and compiled again from scratch to rule out compiler hiccups.
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https://code.launchpad.net/~widelands-dev/widelands/render_queue/+merge/250524
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