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Message #04586
Re: [Merge] lp:~widelands-dev/widelands/one_tribe into lp:widelands
I have a question regarding this comment:
// NOCOM(#codereview): no need to be static?
std::vector<TribeBasicInfo> Tribes::get_all_tribeinfos()
This function is used in the GameSettingsProvider classes before an egbase is created. Is there a better design than using static for this?
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https://code.launchpad.net/~widelands-dev/widelands/one_tribe/+merge/274832
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