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Message #04847
[Merge] lp:~widelands-dev/widelands/editor_new_map into lp:widelands
GunChleoc has proposed merging lp:~widelands-dev/widelands/editor_new_map into lp:widelands.
Requested reviews:
Widelands Developers (widelands-dev)
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/editor_new_map/+merge/280351
This changes the internal coding of Editor New Map and New Random Map to using a box layout.
Includes some expansions to Spinbox as well: Step intervals other than 1, and using a value list as steps.
--
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/editor_new_map into lp:widelands.
=== modified file 'src/editor/ui_menus/editor_main_menu_new_map.cc'
--- src/editor/ui_menus/editor_main_menu_new_map.cc 2015-11-03 18:52:00 +0000
+++ src/editor/ui_menus/editor_main_menu_new_map.cc 2015-12-11 20:10:11 +0000
@@ -19,8 +19,6 @@
#include "editor/ui_menus/editor_main_menu_new_map.h"
-#include <cstdio>
-#include <cstring>
#include <string>
#include <vector>
@@ -32,104 +30,65 @@
#include "logic/editor_game_base.h"
#include "logic/map.h"
#include "logic/world/world.h"
-#include "ui_basic/button.h"
#include "ui_basic/progresswindow.h"
-#include "ui_basic/textarea.h"
-#include "ui_basic/window.h"
-using Widelands::NUMBER_OF_MAP_DIMENSIONS;
MainMenuNewMap::MainMenuNewMap(EditorInteractive & parent)
:
- UI::Window
- (&parent, "new_map_menu",
- (parent.get_w() - 180) / 2, (parent.get_h() - 150) / 2, 180, 150,
- _("New Map"))
+ UI::Window(&parent, "new_map_menu", 0, 0, 360, 150, _("New Map")),
+ margin_(4),
+ box_width_(get_inner_w() - 2 * margin_),
+ box_(this, margin_, margin_, UI::Box::Vertical, 0, 0, margin_),
+ width_(&box_, 0, 0, box_width_, 105,
+ 0, 0, 0,
+ _("Width:"), "", g_gr->images().get("pics/but1.png"), UI::SpinBox::Type::kValueList),
+ height_(&box_, 0, 0, box_width_, 105,
+ 0, 0, 0,
+ _("Height:"), "", g_gr->images().get("pics/but1.png"), UI::SpinBox::Type::kValueList),
+ // Buttons
+ button_box_(&box_, 0, 0, UI::Box::Horizontal, 0, 0, margin_),
+ ok_button_(&button_box_, "create_map", 0, 0, box_width_ / 2 - margin_, 0,
+ g_gr->images().get("pics/but5.png"),
+ _("Create Map")),
+ cancel_button_(&button_box_, "generate_map", 0, 0, box_width_ / 2 - margin_, 0,
+ g_gr->images().get("pics/but1.png"),
+ _("Cancel"))
{
- int32_t const offsx = 5;
- int32_t const offsy = 30;
- int32_t const spacing = 5;
- int32_t const width = get_inner_w() - offsx * 2;
- int32_t const height = 20;
- int32_t posx = offsx;
- int32_t posy = offsy;
- const Widelands::Map & map = parent.egbase().map();
+ width_.set_value_list(Widelands::kMapDimensions);
+ height_.set_value_list(Widelands::kMapDimensions);
+
{
- Widelands::Extent const map_extent = map.extent();
- for (m_w = 0; Widelands::MAP_DIMENSIONS[m_w] < map_extent.w; ++m_w) {}
- for (m_h = 0; Widelands::MAP_DIMENSIONS[m_h] < map_extent.h; ++m_h) {}
- }
-
- m_width = new UI::Textarea(this, posx + spacing + 20, posy,
- (boost::format(_("Width: %u")) % Widelands::MAP_DIMENSIONS[m_w]).str());
-
- UI::Button * widthupbtn = new UI::Button
- (this, "width_up",
- get_inner_w() - spacing - 20, posy, 20, 20,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_up.png"));
- widthupbtn->sigclicked.connect(boost::bind(&MainMenuNewMap::button_clicked, this, 0));
-
- UI::Button * widthdownbtn = new UI::Button
- (this, "width_down",
- posx, posy, 20, 20,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_down.png"));
- widthdownbtn->sigclicked.connect(boost::bind(&MainMenuNewMap::button_clicked, this, 1));
-
- posy += 20 + spacing + spacing;
-
- m_height = new UI::Textarea(this, posx + spacing + 20, posy,
- (boost::format(_("Height: %u"))
- % Widelands::MAP_DIMENSIONS[m_h]).str());
-
- UI::Button * heightupbtn = new UI::Button
- (this, "height_up",
- get_inner_w() - spacing - 20, posy, 20, 20,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_up.png"));
- heightupbtn->sigclicked.connect(boost::bind(&MainMenuNewMap::button_clicked, this, 2));
-
- UI::Button * heightdownbtn = new UI::Button
- (this, "height_down",
- posx, posy, 20, 20,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_down.png"));
- heightdownbtn->sigclicked.connect(boost::bind(&MainMenuNewMap::button_clicked, this, 3));
-
- posy += 20 + spacing + spacing;
-
- posy += height + spacing + spacing + spacing;
-
- UI::Button * createbtn = new UI::Button
- (this, "create_map",
- posx, posy, width, height,
- g_gr->images().get("pics/but5.png"),
- _("Create Map"));
- createbtn->sigclicked.connect(boost::bind(&MainMenuNewMap::clicked_create_map, this));
-}
-
-
-/**
- * Called, when button get clicked
-*/
-void MainMenuNewMap::button_clicked(int32_t n) {
- switch (n) {
- case 0: ++m_w; break;
- case 1: --m_w; break;
- case 2: ++m_h; break;
- case 3: --m_h; break;
- default:
- assert(false);
- }
-
- if (m_w < 0) m_w = 0;
- if (m_w >= NUMBER_OF_MAP_DIMENSIONS) m_w = NUMBER_OF_MAP_DIMENSIONS - 1;
- if (m_h < 0) m_h = 0;
- if (m_h >= NUMBER_OF_MAP_DIMENSIONS) m_h = NUMBER_OF_MAP_DIMENSIONS - 1;
- m_width ->set_text((boost::format(_("Width: %u")) % Widelands::MAP_DIMENSIONS[m_w]).str());
- m_height->set_text((boost::format(_("Height: %u")) % Widelands::MAP_DIMENSIONS[m_h]).str());
-}
+ size_t width_index, height_index;
+ Widelands::Extent const map_extent = parent.egbase().map().extent();
+ for (width_index = 0;
+ width_index < Widelands::kMapDimensions.size() &&
+ Widelands::kMapDimensions[width_index] < map_extent.w;
+ ++width_index) {}
+ width_.set_value(width_index);
+
+ for (height_index = 0;
+ height_index < Widelands::kMapDimensions.size() &&
+ Widelands::kMapDimensions[height_index] < map_extent.h;
+ ++height_index) {}
+ height_.set_value(height_index);
+ }
+
+ box_.add(&width_, UI::Box::AlignLeft);
+ box_.add(&height_, UI::Box::AlignLeft);
+ box_.add_space(2 * margin_);
+
+ cancel_button_.sigclicked.connect(boost::bind(&MainMenuNewMap::clicked_cancel, this));
+ ok_button_.sigclicked.connect(boost::bind(&MainMenuNewMap::clicked_create_map, this));
+ button_box_.add(&cancel_button_, UI::Box::AlignLeft);
+ button_box_.add(&ok_button_, UI::Box::AlignLeft);
+ box_.add(&button_box_, UI::Box::AlignLeft);
+
+ box_.set_size(box_width_,
+ width_.get_h() + height_.get_h() + button_box_.get_h() + 5 * margin_);
+ set_size(get_w(), box_.get_h() + 2 * margin_ + get_h() - get_inner_h());
+ center_to_parent();
+}
+
void MainMenuNewMap::clicked_create_map() {
EditorInteractive & eia =
@@ -142,8 +101,8 @@
map.create_empty_map(
egbase.world(),
- Widelands::MAP_DIMENSIONS[m_w],
- Widelands::MAP_DIMENSIONS[m_h],
+ width_.get_value() > 0 ? width_.get_value() : Widelands::kMapDimensions[0],
+ height_.get_value() > 0 ? height_.get_value() : Widelands::kMapDimensions[0],
_("No Name"),
g_options.pull_section("global").get_string("realname", pgettext("map_name", "Unknown")));
@@ -158,3 +117,8 @@
die();
}
+
+void MainMenuNewMap::clicked_cancel() {
+ die();
+}
+
=== modified file 'src/editor/ui_menus/editor_main_menu_new_map.h'
--- src/editor/ui_menus/editor_main_menu_new_map.h 2014-09-10 14:08:25 +0000
+++ src/editor/ui_menus/editor_main_menu_new_map.h 2015-12-11 20:10:11 +0000
@@ -20,15 +20,12 @@
#ifndef WL_EDITOR_UI_MENUS_EDITOR_MAIN_MENU_NEW_MAP_H
#define WL_EDITOR_UI_MENUS_EDITOR_MAIN_MENU_NEW_MAP_H
-#include <vector>
-
+#include "ui_basic/box.h"
+#include "ui_basic/button.h"
+#include "ui_basic/spinbox.h"
#include "ui_basic/window.h"
struct EditorInteractive;
-namespace UI {
-struct Button;
-struct Textarea;
-}
/**
* This is the new map selection menu. It offers
@@ -39,11 +36,18 @@
MainMenuNewMap(EditorInteractive &);
private:
- UI::Textarea * m_width, * m_height;
- int32_t m_w, m_h;
-
- void button_clicked(int32_t);
void clicked_create_map();
+ void clicked_cancel();
+
+ int32_t margin_;
+ int32_t box_width_;
+ UI::Box box_;
+ UI::SpinBox width_;
+ UI::SpinBox height_;
+
+ // Buttons
+ UI::Box button_box_;
+ UI::Button ok_button_, cancel_button_;
};
#endif // end of include guard: WL_EDITOR_UI_MENUS_EDITOR_MAIN_MENU_NEW_MAP_H
=== modified file 'src/editor/ui_menus/editor_main_menu_random_map.cc'
--- src/editor/ui_menus/editor_main_menu_random_map.cc 2015-11-03 18:52:00 +0000
+++ src/editor/ui_menus/editor_main_menu_random_map.cc 2015-12-11 20:10:11 +0000
@@ -29,310 +29,279 @@
#include "base/i18n.h"
#include "editor/editorinteractive.h"
#include "editor/map_generator.h"
+#include "graphic/font_handler1.h"
#include "graphic/graphic.h"
#include "logic/constants.h"
#include "logic/editor_game_base.h"
#include "logic/map.h"
#include "logic/world/world.h"
#include "random/random.h"
-#include "ui_basic/button.h"
#include "ui_basic/progresswindow.h"
-#include "ui_basic/textarea.h"
-#include "ui_basic/window.h"
using namespace Widelands;
-// TODO(GunChleoc): Arabic: buttons need more height for Arabic.
+
MainMenuNewRandomMap::MainMenuNewRandomMap(EditorInteractive& parent) :
- UI::Window(&parent,
- "random_map_menu",
- (parent.get_w() - 260) / 2,
- (parent.get_h() - 450) / 2,
- 305,
- 500,
- _("New Random Map")),
- // TRANSLATORS: The next are world names for the random map generator.
- m_world_descriptions(
+ UI::Window(&parent, "random_map_menu", 0, 0, 400, 500, _("New Random Map")),
+ // UI elements
+ margin_(4),
+ box_width_(get_inner_w() - 2 * margin_),
+ label_height_(UI::g_fh1->render(as_uifont("."))->height() + 2),
+ box_(this, margin_, margin_, UI::Box::Vertical, 0, 0, margin_),
+ // Size
+ width_(&box_, 0, 0, box_width_, box_width_ / 3,
+ 0, 0, 0,
+ _("Width:"), "", g_gr->images().get("pics/but1.png"), UI::SpinBox::Type::kValueList),
+ height_(&box_, 0, 0, box_width_, box_width_ / 3,
+ 0, 0, 0,
+ _("Height:"), "", g_gr->images().get("pics/but1.png"), UI::SpinBox::Type::kValueList),
+ max_players_(2),
+ players_(&box_, 0, 0, box_width_, box_width_ / 3,
+ 2, 1, max_players_,
+ _("Players:"), "", g_gr->images().get("pics/but1.png"), UI::SpinBox::Type::kSmall),
+ // World + Resources
+ world_descriptions_(
{
+ /** TRANSLATORS: A world name for the random map generator in the editor */
{"greenland", _("Summer")},
+ /** TRANSLATORS: A world name for the random map generator in the editor */
{"winterland", _("Winter")},
+ /** TRANSLATORS: A world name for the random map generator in the editor */
{"desert", _("Desert")},
+ /** TRANSLATORS: A world name for the random map generator in the editor */
{"blackland", _("Wasteland")},
}),
- m_current_world(0) {
- int32_t const offsx = 5;
- int32_t const offsy = 5;
- int32_t const spacing = 5;
- int32_t const width = get_inner_w() - offsx * 2;
- int32_t const height = 20;
- int32_t posx = offsx;
- int32_t posy = offsy;
- m_waterval = 20;
- m_landval = 60;
- m_wastelandval = 0;
- m_mountainsval = 100 - m_waterval - m_landval - m_wastelandval;
- m_pn = 1;
-
- // ---------- Random map number edit ----------
-
- new UI::Textarea(this, posx, posy, _("Random Number:"));
- posy += height + spacing;
-
- m_nrEditbox =
- new UI::EditBox
- (this,
- posx, posy,
- width, height,
- g_gr->images().get("pics/but1.png"));
- m_nrEditbox->changed.connect
- (boost::bind(&MainMenuNewRandomMap::nr_edit_box_changed, this));
- RNG rng;
- rng.seed(clock());
- rng.rand();
- m_mapNumber = rng.rand();
- m_nrEditbox->set_text(std::to_string(static_cast<unsigned int>(m_mapNumber)));
- posy += height + 3 * spacing;
-
-
- // ---------- Width ----------
-
-
- const Widelands::Map & map = parent.egbase().map();
- {
+ current_world_(0),
+ resource_amounts_(
+ {
+ /** TRANSLATORS: Amount of resources in the random map generator in the editor */
+ _("Low"),
+ /** TRANSLATORS: Amount of resources in the random map generator in the editor */
+ _("Medium"),
+ /** TRANSLATORS: Amount of resources in the random map generator in the editor */
+ _("High"),
+ }),
+ resource_amount_(2),
+ world_box_(&box_, 0, 0, UI::Box::Horizontal, 0, 0, margin_),
+ resources_box_(&box_, 0, 0, UI::Box::Horizontal, 0, 0, margin_),
+ world_label_(&world_box_, 0, 0, _("Climate:")),
+ resources_label_(&resources_box_, 0, 0, _("Resources:")),
+ world_
+ (&world_box_, "world", 0, 0,
+ box_width_ - 2 * margin_ - std::max(world_label_.get_w(), resources_label_.get_w()), label_height_,
+ g_gr->images().get("pics/but1.png"),
+ world_descriptions_[current_world_].descname),
+ resources_(&resources_box_, "resources", 0, 0,
+ box_width_ - 2 * margin_ - std::max(world_label_.get_w(), resources_label_.get_w()),
+ label_height_,
+ g_gr->images().get("pics/but1.png"),
+ resource_amounts_[resource_amount_].c_str()),
+ // Terrain
+ waterval_(20),
+ landval_(60),
+ wastelandval_(0),
+ mountainsval_(100 - waterval_ - landval_ - wastelandval_),
+ water_(&box_, 0, 0, box_width_, box_width_ / 3,
+ waterval_, 0, 60,
+ _("Water:"), "%", g_gr->images().get("pics/but1.png"), UI::SpinBox::Type::kSmall, 5),
+ land_(&box_, 0, 0, box_width_, box_width_ / 3,
+ landval_, 0, 100,
+ _("Land:"), "%", g_gr->images().get("pics/but1.png"), UI::SpinBox::Type::kSmall, 5),
+ wasteland_(&box_, 0, 0, box_width_, box_width_ / 3,
+ wastelandval_, 0, 70,
+ _("Wasteland:"), "%", g_gr->images().get("pics/but1.png"), UI::SpinBox::Type::kSmall, 5),
+ mountains_box_(&box_, 0, 0, UI::Box::Horizontal, 0, 0, margin_),
+ mountains_label_(&mountains_box_, 0, 0, _("Mountains:")),
+ mountains_(&mountains_box_, 0, 0, box_width_ / 3, resources_label_.get_h(),
+ (boost::format(_("%i %%")) % mountainsval_).str(),
+ UI::Align::Align_HCenter),
+ island_mode_(&box_, Point(0, 0), _("Island mode")),
+ // Geeky stuff
+ map_number_box_(&box_, 0, 0, UI::Box::Horizontal, 0, 0, margin_),
+ map_number_label_(&map_number_box_, 0, 0, _("Random Number:")),
+ map_number_edit_(&map_number_box_, 0, 0,
+ box_width_ - 2 * margin_ - map_number_label_.get_w(), label_height_,
+ g_gr->images().get("pics/but1.png")),
+ map_id_box_(&box_, 0, 0, UI::Box::Horizontal, 0, 0, margin_),
+ map_id_label_(&map_id_box_, 0, 0, _("Map ID:")),
+ map_id_edit_(&map_id_box_, 0, 0,
+ box_width_ - 2 * margin_ - map_id_label_.get_w(), label_height_,
+ g_gr->images().get("pics/but1.png")),
+ // Buttons
+ button_box_(&box_, 0, 0, UI::Box::Horizontal, 0, 0, margin_),
+ ok_button_(&button_box_, "generate_map", 0, 0, box_width_ / 2 - margin_, 0,
+ g_gr->images().get("pics/but5.png"),
+ _("Generate Map")),
+ cancel_button_(&button_box_, "generate_map", 0, 0, box_width_ / 2 - margin_, 0,
+ g_gr->images().get("pics/but1.png"),
+ _("Cancel"))
+{
+ int32_t box_height = 0;
+
+ // ---------- Width + Height ----------
+
+ width_.set_value_list(Widelands::kMapDimensions);
+ height_.set_value_list(Widelands::kMapDimensions);
+ {
+ const Widelands::Map & map = parent.egbase().map();
Widelands::Extent const map_extent = map.extent();
-
- for (m_w = 0; Widelands::MAP_DIMENSIONS[m_w] < map_extent.w; ++m_w) {}
- for (m_h = 0; Widelands::MAP_DIMENSIONS[m_h] < map_extent.h; ++m_h) {}
- }
-
- UI::Button * widthupbtn = new UI::Button
- (this, "width_up",
- get_inner_w() - spacing - height, posy, height, height,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_up.png"));
- widthupbtn->sigclicked.connect
- (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::MAP_W_PLUS));
-
- UI::Button * widthdownbtn = new UI::Button
- (this, "width_down",
- posx, posy, height, height,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_down.png"));
- widthdownbtn->sigclicked.connect
- (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::MAP_W_MINUS));
-
- m_width = new UI::Textarea(this, posx + spacing + height, posy,
- (boost::format(_("Width: %u"))
- % Widelands::MAP_DIMENSIONS[m_w]).str());
-
- posy += height + 2 * spacing;
-
- // ---------- Height ----------
-
- m_height = new UI::Textarea(this, posx + spacing + height, posy,
- (boost::format(_("Height: %u"))
- % Widelands::MAP_DIMENSIONS[m_h]).str());
-
- UI::Button * heightupbtn = new UI::Button
- (this, "height_up",
- get_inner_w() - spacing - height, posy, height, height,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_up.png"));
- heightupbtn->sigclicked.connect
- (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::MAP_H_PLUS));
-
- UI::Button * heightdownbtn = new UI::Button
- (this, "height_down",
- posx, posy, height, height,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_down.png"));
- heightdownbtn->sigclicked.connect
- (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::MAP_H_MINUS));
-
- posy += height + 4 * spacing;
-
+ width_.set_value(find_dimension_index(map_extent.w));
+ height_.set_value(find_dimension_index(map_extent.h));
+ }
+
+ width_.get_buttons()[0]->sigclicked.connect
+ (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::kMapSize));
+ width_.get_buttons()[1]->sigclicked.connect
+ (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::kMapSize));
+ height_.get_buttons()[0]->sigclicked.connect
+ (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::kMapSize));
+ height_.get_buttons()[1]->sigclicked.connect
+ (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::kMapSize));
+
+ box_.add(&width_, UI::Box::AlignLeft);
+ box_.add(&height_, UI::Box::AlignLeft);
+ box_height += margin_ + width_.get_h();
+ box_height += margin_ + height_.get_h();
+
+
+ // ---------- Players -----------
+
+ box_.add(&players_, UI::Box::AlignLeft);
+ box_height += margin_ + players_.get_h();
+
+ box_.add_space(margin_);
+ box_height += margin_;
+
+ // ---------- Worlds ----------
+
+ world_box_.add(&world_label_, UI::Box::AlignLeft);
+ if (world_label_.get_w() < resources_label_.get_w()) {
+ world_box_.add_space(resources_label_.get_w() - world_label_.get_w() - margin_);
+ }
+
+ world_.sigclicked.connect
+ (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::kWorld));
+ world_box_.add(&world_, UI::Box::AlignLeft);
+ box_.add(&world_box_, UI::Box::AlignLeft);
+ box_height += margin_ + world_box_.get_h();
+ box_.add_space(margin_);
+ box_height += margin_;
+
+ // ---------- Amount of Resources (Low/Medium/High) ----------
+
+ resources_box_.add(&resources_label_, UI::Box::AlignLeft);
+ if (resources_label_.get_w() < world_label_.get_w()) {
+ resources_box_.add_space(world_label_.get_w() - resources_label_.get_w() - margin_);
+ }
+
+ resources_.sigclicked.connect(boost::bind(&MainMenuNewRandomMap::button_clicked,
+ this,
+ ButtonId::kResources));
+ resources_box_.add(&resources_, UI::Box::AlignLeft);
+ box_.add(&resources_box_, UI::Box::AlignLeft);
+ box_height += margin_ + resources_box_.get_h();
+ box_.add_space(margin_);
+ box_height += margin_;
// ---------- Water -----------
-
- UI::Button * waterupbtn = new UI::Button
- (this, "water_up",
- get_inner_w() - spacing - height, posy, height, height,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_up.png"));
- waterupbtn->sigclicked.connect
- (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::WATER_PLUS));
-
- UI::Button * waterdownbtn = new UI::Button
- (this, "water_down",
- posx, posy, height, height,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_down.png"));
- waterdownbtn->sigclicked.connect
- (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::WATER_MINUS));
-
- m_water = new UI::Textarea(this, posx + spacing + height, posy,
- (boost::format(_("Water: %i %%")) % m_waterval).str());
-
- posy += height + 2 * spacing;
-
-
+ water_.get_buttons()[0]->sigclicked.connect
+ (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::kWater));
+ water_.get_buttons()[1]->sigclicked.connect
+ (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::kWater));
+
+ box_.add(&water_, UI::Box::AlignLeft);
+ box_height += margin_ + water_.get_h();
// ---------- Land -----------
- UI::Button * landupbtn = new UI::Button
- (this, "land_up",
- get_inner_w() - spacing - height, posy, height, height,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_up.png"));
- landupbtn->sigclicked.connect
- (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::LAND_PLUS));
-
- UI::Button * landdownbtn = new UI::Button
- (this, "land_down",
- posx, posy, height, height,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_down.png"));
- landdownbtn->sigclicked.connect
- (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::LAND_MINUS));
-
- m_land = new UI::Textarea(this, posx + spacing + height, posy,
- (boost::format(_("Land: %i %%")) % m_landval).str());
-
- posy += height + 2 * spacing;
-
+ land_.get_buttons()[0]->sigclicked.connect
+ (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::kLand));
+ land_.get_buttons()[1]->sigclicked.connect
+ (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::kLand));
+
+ box_.add(&land_, UI::Box::AlignLeft);
+ box_height += margin_ + land_.get_h();
// ---------- Wasteland -----------
- UI::Button * wastelandupbtn = new UI::Button
- (this, "wasteland_up",
- get_inner_w() - spacing - height, posy, height, height,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_up.png"));
- wastelandupbtn->sigclicked.connect
- (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::WASTE_PLUS));
-
- UI::Button * wastelanddownbtn = new UI::Button
- (this, "wasteland_down",
- posx, posy, height, height,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_down.png"));
- wastelanddownbtn->sigclicked.connect
- (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::WASTE_MINUS));
-
- m_wasteland = new UI::Textarea(this, posx + spacing + height, posy,
- (boost::format(_("Wasteland: %i %%")) % m_wastelandval).str());
-
- posy += height + 2 * spacing;
-
-
+ wasteland_.get_buttons()[0]->sigclicked.connect
+ (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::kWasteland));
+ wasteland_.get_buttons()[1]->sigclicked.connect
+ (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::kWasteland));
+
+ box_.add(&wasteland_, UI::Box::AlignLeft);
+ box_height += margin_ + wasteland_.get_h();
// ---------- Mountains -----------
- m_mountains = new UI::Textarea(this, posx + spacing + height, posy,
- (boost::format(_("Mountains: %i %%")) % m_mountainsval).str());
-
- posy += height + 2 * spacing;
+ mountains_box_.add(&mountains_label_, UI::Box::AlignLeft);
+
+ // Convince the value label to align with the spinbox labels above
+ mountains_box_.add_space(box_width_ - box_width_ / 6
+ - mountains_label_.get_w() - mountains_.get_w() + margin_ + 3);
+ mountains_.set_fixed_width(box_width_ / 3 - margin_);
+ mountains_box_.add(&mountains_, UI::Box::AlignLeft);
+ mountains_box_.set_size(box_width_, mountains_label_.get_h());
+
+ box_.add(&mountains_box_, UI::Box::AlignLeft);
+ box_height += margin_ + mountains_box_.get_h();
+ box_.add_space(margin_);
+ box_height += margin_;
// ---------- Island mode ----------
- m_island_mode = new UI::Checkbox(this, Point(posx, posy), _("Island mode"));
- m_island_mode->set_state(true);
- m_island_mode->changed.connect
- (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::SWITCH_ISLAND_MODE));
- posy += height + spacing;
-
-
-
- // ---------- Amount of Resources (Low/Medium/High) ----------
-
- new UI::Textarea(this, posx, posy, _("Resources:"));
- posy += height + spacing;
-
- m_res_amounts.push_back(_("Low"));
- m_res_amounts.push_back(_("Medium"));
- m_res_amounts.push_back(_("High"));
-
- m_res_amount = 2;
-
- m_res = new UI::Button
- (this, "resources",
- posx, posy, width, height,
- g_gr->images().get("pics/but1.png"),
- m_res_amounts[m_res_amount].c_str());
- m_res->sigclicked.connect(boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::SWITCH_RES));
-
- posy += height + 3 * spacing;
-
- // ---------- Worlds ----------
- m_world = new UI::Button
- (this, "world",
- posx, posy, width, height,
- g_gr->images().get("pics/but1.png"),
- m_world_descriptions[m_current_world].descrname);
- m_world->sigclicked.connect
- (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::SWITCH_WORLD));
-
- posy += height + 3 * spacing;
+ island_mode_.set_state(true);
+ box_.add(&island_mode_, UI::Box::AlignLeft);
+ box_height += margin_ + island_mode_.get_h();
+ box_.add_space(margin_);
+ box_height += margin_;
+
+ // ---------- Random map number edit ----------
+
+ map_number_box_.add(&map_number_label_, UI::Box::AlignLeft);
+
+ map_number_edit_.changed.connect(boost::bind(&MainMenuNewRandomMap::nr_edit_box_changed, this));
+ RNG rng;
+ rng.seed(clock());
+ rng.rand();
+ map_number_ = rng.rand();
+ map_number_edit_.set_text(std::to_string(static_cast<unsigned int>(map_number_)));
+ map_number_box_.add(&map_number_edit_, UI::Box::AlignLeft);
+ box_.add(&map_number_box_, UI::Box::AlignLeft);
+
+ box_height += margin_ + map_number_box_.get_h();
+ box_.add_space(margin_);
+ box_height += margin_;
// ---------- Map ID String edit ----------
- new UI::Textarea(this, posx, posy, _("Map ID:"));
- posy += height + spacing;
-
- m_idEditbox =
- new UI::EditBox
- (this,
- posx, posy,
- width, height,
- g_gr->images().get("pics/but1.png"));
- m_idEditbox->set_text("abcd-efgh-ijkl-mnop");
- m_idEditbox->changed.connect
- (boost::bind(&MainMenuNewRandomMap::id_edit_box_changed, this));
- posy += height + 3 * spacing;
-
-
-
- // ---------- Players -----------
-
- UI::Button * playerupbtn = new UI::Button
- (this, "player_up",
- get_inner_w() - spacing - height, posy, height, height,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_up.png"));
- playerupbtn->sigclicked.connect
- (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::PLAYER_PLUS));
-
- UI::Button * playerdownbtn = new UI::Button
- (this, "player_down",
- posx, posy, height, height,
- g_gr->images().get("pics/but1.png"),
- g_gr->images().get("pics/scrollbar_down.png"));
- playerdownbtn->sigclicked.connect
- (boost::bind(&MainMenuNewRandomMap::button_clicked, this, ButtonId::PLAYER_MINUS));
-
- m_players = new UI::Textarea(this, posx + spacing + height, posy,
- (boost::format(_("Players: %u"))
- % static_cast<unsigned int>(m_pn)).str());
-
- posy += height + 2 * spacing;
-
+ map_id_box_.add(&map_id_label_, UI::Box::AlignLeft);
+
+ map_id_edit_.set_text("abcd-efgh-ijkl-mnop");
+ map_id_edit_.changed.connect(boost::bind(&MainMenuNewRandomMap::id_edit_box_changed, this));
+ map_id_box_.add(&map_id_edit_, UI::Box::AlignLeft);
+ box_.add(&map_id_box_, UI::Box::AlignLeft);
+ box_height += margin_ + map_id_edit_.get_h();
+ box_.add_space(margin_);
+ box_height += margin_;
// ---------- "Generate Map" button ----------
-
- m_goButton = new UI::Button
- (this, "generate_map",
- posx, posy, width, height,
- g_gr->images().get("pics/but5.png"),
- _("Generate Map"));
- m_goButton->sigclicked.connect(boost::bind(&MainMenuNewRandomMap::clicked_create_map, this));
- posy += height + spacing;
-
- set_inner_size(get_inner_w(), posy);
-
+ cancel_button_.sigclicked.connect(boost::bind(&MainMenuNewRandomMap::clicked_cancel, this));
+ ok_button_.sigclicked.connect(boost::bind(&MainMenuNewRandomMap::clicked_create_map, this));
+ button_box_.add(&cancel_button_, UI::Box::AlignLeft);
+ button_box_.add(&ok_button_, UI::Box::AlignLeft);
+ box_.add(&button_box_, UI::Box::AlignLeft);
+ box_height += margin_ + button_box_.get_h();
+ box_height += 6 * margin_;
+
+ box_.set_size(box_width_, box_height);
+
+ set_inner_size(box_.get_w() + 2 * margin_, box_.get_h() + 2 * margin_);
nr_edit_box_changed();
+ center_to_parent();
}
@@ -341,94 +310,54 @@
*/
void MainMenuNewRandomMap::button_clicked(MainMenuNewRandomMap::ButtonId n) {
switch (n) {
- case ButtonId::MAP_W_PLUS: ++m_w; break;
- case ButtonId::MAP_W_MINUS:
- --m_w;
- if (m_w >= 0 && m_pn > m_w + 2)
- --m_pn;
- break;
- case ButtonId::MAP_H_PLUS: ++m_h; break;
- case ButtonId::MAP_H_MINUS:
- --m_h;
- if (m_h >= 0 && m_pn > m_h + 2)
- --m_pn;
- break;
- case ButtonId::PLAYER_PLUS:
- // Only higher the player number, if there is enough space
- if (m_pn < MAX_PLAYERS && m_pn < m_w + 2 && m_pn < m_h + 2)
- ++m_pn;
- break;
- case ButtonId::PLAYER_MINUS:
- if (m_pn > 1)
- --m_pn;
- break;
- case ButtonId::WATER_PLUS:
- if (m_waterval < 60)
- m_waterval += 5;
- normalize_landmass(n);
- break;
- case ButtonId::WATER_MINUS:
- if (m_waterval >= 5)
- m_waterval -= 5;
- else
- m_waterval = 0;
- normalize_landmass(n);
- break;
- case ButtonId::LAND_PLUS:
- if (m_landval < 100)
- m_landval += 5;
- normalize_landmass(n);
- break;
- case ButtonId::LAND_MINUS:
- if (m_landval >= 5)
- m_landval -= 5;
- else
- m_landval = 0;
- normalize_landmass(n);
- break;
- case ButtonId::SWITCH_WORLD:
- ++ m_current_world;
- m_current_world %= m_world_descriptions.size();
- m_world->set_title(m_world_descriptions[m_current_world].descrname);
- break;
- case ButtonId::SWITCH_ISLAND_MODE:
- break;
- case ButtonId::WASTE_PLUS:
- if (m_wastelandval < 70)
- m_wastelandval += 5;
- normalize_landmass(n);
- break;
- case ButtonId::WASTE_MINUS:
- if (m_wastelandval >= 5)
- m_wastelandval -= 5;
- else
- m_wastelandval = 0;
- normalize_landmass(n);
- break;
- case ButtonId::SWITCH_RES:
- ++ m_res_amount;
- if (m_res_amount == m_res_amounts.size())
- m_res_amount = 0;
- m_res->set_title(m_res_amounts[m_res_amount].c_str());
+ case ButtonId::kMapSize:
+ // Restrict maximum players according to map size, but allow at least 2 players.
+ max_players_ =
+ std::min(static_cast<size_t>(MAX_PLAYERS),
+ (find_dimension_index(width_.get_value())
+ + find_dimension_index(height_.get_value())) / 2 + 2);
+ players_.set_interval(1, max_players_);
+ if (players_.get_value() > max_players_) {
+ players_.set_value(max_players_);
+ }
+ break;
+ case ButtonId::kWater:
+ waterval_ = water_.get_value();
+ normalize_landmass(n);
+ break;
+ case ButtonId::kLand:
+ landval_ = land_.get_value();
+ normalize_landmass(n);
+ break;
+ case ButtonId::kWasteland:
+ wastelandval_ = wasteland_.get_value();
+ normalize_landmass(n);
+ break;
+ case ButtonId::kResources:
+ ++ resource_amount_;
+ resource_amount_ %= resource_amounts_.size();
+ resources_.set_title(resource_amounts_[resource_amount_].c_str());
+ break;
+ case ButtonId::kWorld:
+ ++ current_world_;
+ current_world_ %= world_descriptions_.size();
+ world_.set_title(world_descriptions_[current_world_].descname);
+ break;
+ case ButtonId::kNone:
+ // Make sure that all conditions are met
+ max_players_ =
+ std::min(static_cast<size_t>(MAX_PLAYERS),
+ (find_dimension_index(width_.get_value()) +
+ find_dimension_index(height_.get_value())) / 2 + 2);
+ players_.set_interval(1, max_players_);
+ if (players_.get_value() > max_players_) {
+ players_.set_value(max_players_);
+ }
+ normalize_landmass(n);
break;
default:
assert(false);
}
-
- if (m_w < 0) m_w = 0;
- if (m_w >= NUMBER_OF_MAP_DIMENSIONS) m_w = NUMBER_OF_MAP_DIMENSIONS - 1;
- if (m_h < 0) m_h = 0;
- if (m_h >= NUMBER_OF_MAP_DIMENSIONS) m_h = NUMBER_OF_MAP_DIMENSIONS - 1;
-
- m_width ->set_text((boost::format(_("Width: %u")) % Widelands::MAP_DIMENSIONS[m_w]).str());
- m_height->set_text((boost::format(_("Height: %u")) % Widelands::MAP_DIMENSIONS[m_h]).str());
- m_water->set_text((boost::format(_("Water: %i %%")) % m_waterval).str());
- m_land->set_text((boost::format(_("Land: %i %%")) % m_landval).str());
- m_wasteland->set_text((boost::format(_("Wasteland: %i %%")) % m_wastelandval).str());
- m_mountains->set_text((boost::format(_("Mountains: %i %%")) % m_mountainsval).str());
- m_players->set_text((boost::format(_("Players: %u"))
- % static_cast<unsigned int>(m_pn)).str());
-
nr_edit_box_changed(); // Update ID String
}
@@ -436,46 +365,51 @@
// If the the sum of our landmass is < 0% or > 100% change the mountain value.
// If the mountain value gets out of range, change the other values.
void MainMenuNewRandomMap::normalize_landmass(ButtonId clicked_button) {
- int32_t sum_without_mountainsval = m_waterval + m_landval + m_wastelandval;
+ int32_t sum_without_mountainsval = waterval_ + landval_ + wastelandval_;
// Prefer changing mountainsval to keep consistency with old behaviour
- while (sum_without_mountainsval + m_mountainsval > 100) {
- m_mountainsval -= 1;
+ while (sum_without_mountainsval + mountainsval_ > 100) {
+ mountainsval_ -= 1;
}
- while (sum_without_mountainsval + m_mountainsval < 100) {
- m_mountainsval += 1;
+ while (sum_without_mountainsval + mountainsval_ < 100) {
+ mountainsval_ += 1;
}
// Compensate if mountainsval got above 100% / below 0%
- while (m_mountainsval < 0) {
- if (clicked_button != ButtonId::WASTE_PLUS && m_wastelandval > 0) {
- m_wastelandval -= 5;
- m_mountainsval += 5;
- }
- if (m_mountainsval < 0 && clicked_button != ButtonId::LAND_PLUS && m_landval > 0) {
- m_landval -= 5;
- m_mountainsval += 5;
- }
- if (m_mountainsval < 0 && clicked_button != ButtonId::WATER_PLUS && m_waterval > 0) {
- m_waterval -= 5;
- m_mountainsval += 5;
- }
- }
-
- while (m_mountainsval > 100) {
- if (clicked_button != ButtonId::WASTE_MINUS && m_wastelandval < 100) {
- m_wastelandval += 5;
- m_mountainsval -= 5;
- }
- if (m_mountainsval > 100 && clicked_button != ButtonId::LAND_MINUS && m_landval < 100) {
- m_landval += 5;
- m_mountainsval -= 5;
- }
- if (m_mountainsval > 100 && clicked_button != ButtonId::WATER_MINUS && m_waterval < 100) {
- m_waterval += 5;
- m_mountainsval -= 5;
- }
- }
+ while (mountainsval_ < 0) {
+ if (clicked_button != ButtonId::kWasteland && wastelandval_ > 0) {
+ wastelandval_ -= 5;
+ mountainsval_ += 5;
+ }
+ if (mountainsval_ < 0 && clicked_button != ButtonId::kLand && landval_ > 0) {
+ landval_ -= 5;
+ mountainsval_ += 5;
+ }
+ if (mountainsval_ < 0 && clicked_button != ButtonId::kWater && waterval_ > 0) {
+ waterval_ -= 5;
+ mountainsval_ += 5;
+ }
+ }
+
+ while (mountainsval_ > 100) {
+ if (clicked_button != ButtonId::kWasteland && wastelandval_ < 100) {
+ wastelandval_ += 5;
+ mountainsval_ -= 5;
+ }
+ if (mountainsval_ > 100 && clicked_button != ButtonId::kLand && landval_ < 100) {
+ landval_ += 5;
+ mountainsval_ -= 5;
+ }
+ if (mountainsval_ > 100 && clicked_button != ButtonId::kWater && waterval_ < 100) {
+ waterval_ += 5;
+ mountainsval_ -= 5;
+ }
+ }
+
+ water_.set_value(waterval_);
+ land_.set_value(landval_);
+ wasteland_.set_value(wastelandval_);
+ mountains_.set_text((boost::format(_("%i %%")) % mountainsval_).str());
}
void MainMenuNewRandomMap::clicked_create_map() {
@@ -487,23 +421,23 @@
egbase.cleanup_for_load();
- UniqueRandomMapInfo mapInfo;
- set_map_info(mapInfo);
+ UniqueRandomMapInfo map_info;
+ set_map_info(map_info);
std::stringstream sstrm;
sstrm << "Random generated map\nRandom number = "
- << mapInfo.mapNumber << "\n"
- << "Water = " << m_waterval << " %\n"
- << "Land = " << m_landval << " %\n"
- << "Wasteland = " << m_wastelandval << " %\n"
- << "Resources = " << m_res->get_title() << "\n"
- << "ID = " << m_idEditbox->text() << "\n";
+ << map_info.mapNumber << "\n"
+ << "Water = " << waterval_ << " %\n"
+ << "Land = " << landval_ << " %\n"
+ << "Wasteland = " << wastelandval_ << " %\n"
+ << "Resources = " << resources_.get_title() << "\n"
+ << "ID = " << map_id_edit_.text() << "\n";
- MapGenerator gen(map, mapInfo, egbase);
+ MapGenerator gen(map, map_info, egbase);
map.create_empty_map(
egbase.world(),
- mapInfo.w,
- mapInfo.h,
+ map_info.w,
+ map_info.h,
_("No Name"),
g_options.pull_section("global").get_string("realname", pgettext("map_name", "Unknown")),
sstrm.str().c_str());
@@ -523,39 +457,38 @@
die();
}
+void MainMenuNewRandomMap::clicked_cancel() {
+ die();
+}
+
+
void MainMenuNewRandomMap::id_edit_box_changed()
{
- UniqueRandomMapInfo mapInfo;
-
- std::string str = m_idEditbox->text();
-
- if (!UniqueRandomMapInfo::set_from_id_string(mapInfo, str))
- m_goButton->set_enabled(false);
+ UniqueRandomMapInfo map_info;
+
+ std::string str = map_id_edit_.text();
+
+ if (!UniqueRandomMapInfo::set_from_id_string(map_info, str))
+ ok_button_.set_enabled(false);
else {
std::stringstream sstrm;
- sstrm << mapInfo.mapNumber;
- m_nrEditbox->set_text(sstrm.str());
-
- m_h = 0;
- for (uint32_t ix = 0; ix < NUMBER_OF_MAP_DIMENSIONS; ++ix)
- if (MAP_DIMENSIONS[ix] == mapInfo.h)
- m_h = ix;
-
- m_w = 0;
- for (uint32_t ix = 0; ix < NUMBER_OF_MAP_DIMENSIONS; ++ix)
- if (MAP_DIMENSIONS[ix] == mapInfo.w)
- m_w = ix;
-
- m_landval = mapInfo.landRatio * 100.0 + 0.49;
- m_waterval = mapInfo.waterRatio * 100.0 + 0.49;
- m_res_amount = mapInfo.resource_amount;
-
- m_res->set_title(m_res_amounts[m_res_amount].c_str());
+ sstrm << map_info.mapNumber;
+ map_number_edit_.set_text(sstrm.str());
+
+ width_.set_value(find_dimension_index(map_info.w));
+ height_.set_value(find_dimension_index(map_info.h));
+
+ landval_ = map_info.landRatio * 100.0 + 0.49;
+ waterval_ = map_info.waterRatio * 100.0 + 0.49;
+
+ resource_amount_ = map_info.resource_amount;
+
+ resources_.set_title(resource_amounts_[resource_amount_].c_str());
// Update other values in UI as well
- button_clicked(ButtonId::NO_BUTTON);
+ button_clicked(ButtonId::kNone);
- m_goButton->set_enabled(true);
+ ok_button_.set_enabled(true);
}
}
@@ -563,43 +496,49 @@
{
try {
- std::string const text = m_nrEditbox->text();
+ std::string const text = map_number_edit_.text();
std::stringstream sstrm(text);
unsigned int number;
sstrm >> number;
if (!sstrm.fail()) {
- m_mapNumber = number;
-
- Widelands::UniqueRandomMapInfo mapInfo;
- set_map_info(mapInfo);
-
- std::string idStr;
- Widelands::UniqueRandomMapInfo::generate_id_string(idStr, mapInfo);
-
- m_idEditbox->set_text(idStr);
-
- m_goButton->set_enabled(true);
+ map_number_ = number;
+
+ Widelands::UniqueRandomMapInfo map_info;
+ set_map_info(map_info);
+
+ std::string id_string;
+ Widelands::UniqueRandomMapInfo::generate_id_string(id_string, map_info);
+
+ map_id_edit_.set_text(id_string);
+
+ ok_button_.set_enabled(true);
} else
- m_goButton->set_enabled(false);
+ ok_button_.set_enabled(false);
} catch (...) {
- m_goButton->set_enabled(false);
+ ok_button_.set_enabled(false);
}
}
void MainMenuNewRandomMap::set_map_info
- (Widelands::UniqueRandomMapInfo & mapInfo) const
+ (Widelands::UniqueRandomMapInfo& map_info) const
{
- mapInfo.h = Widelands::MAP_DIMENSIONS[m_h];
- mapInfo.w = Widelands::MAP_DIMENSIONS[m_w];
- mapInfo.waterRatio = static_cast<double>(m_waterval) / 100.0;
- mapInfo.landRatio = static_cast<double>(m_landval) / 100.0;
- mapInfo.wastelandRatio = static_cast<double>(m_wastelandval) / 100.0;
- mapInfo.mapNumber = m_mapNumber;
- mapInfo.islandMode = m_island_mode->get_state();
- mapInfo.numPlayers = m_pn;
- mapInfo.resource_amount = static_cast
+ map_info.w = width_.get_value() > 0 ? width_.get_value() : Widelands::kMapDimensions[0];
+ map_info.h = height_.get_value() > 0 ? height_.get_value() : Widelands::kMapDimensions[0];
+ map_info.waterRatio = static_cast<double>(waterval_) / 100.0;
+ map_info.landRatio = static_cast<double>(landval_) / 100.0;
+ map_info.wastelandRatio = static_cast<double>(wastelandval_) / 100.0;
+ map_info.mapNumber = map_number_;
+ map_info.islandMode = island_mode_.get_state();
+ map_info.numPlayers = players_.get_value();
+ map_info.resource_amount = static_cast
<Widelands::UniqueRandomMapInfo::ResourceAmount>
- (m_res_amount);
- mapInfo.world_name = m_world_descriptions[m_current_world].name;
+ (resource_amount_);
+ map_info.world_name = world_descriptions_[current_world_].name;
+}
+
+size_t MainMenuNewRandomMap::find_dimension_index(int32_t value) {
+ size_t result = 0;
+ for (; result < Widelands::kMapDimensions.size() && Widelands::kMapDimensions[result] < value; ++result) {}
+ return result;
}
=== modified file 'src/editor/ui_menus/editor_main_menu_random_map.h'
--- src/editor/ui_menus/editor_main_menu_random_map.h 2015-10-22 10:49:14 +0000
+++ src/editor/ui_menus/editor_main_menu_random_map.h 2015-12-11 20:10:11 +0000
@@ -23,8 +23,11 @@
#include <vector>
#include "base/macros.h"
+#include "ui_basic/box.h"
#include "ui_basic/checkbox.h"
#include "ui_basic/editbox.h"
+#include "ui_basic/spinbox.h"
+#include "ui_basic/textarea.h"
#include "ui_basic/window.h"
namespace Widelands {
@@ -34,7 +37,6 @@
struct EditorInteractive;
namespace UI {
template <typename T, typename ID> struct IDButton;
-struct Textarea;
}
/**
@@ -46,32 +48,24 @@
MainMenuNewRandomMap(EditorInteractive &);
enum class ButtonId: uint8_t {
- NO_BUTTON,
- MAP_W_PLUS,
- MAP_W_MINUS,
- MAP_H_PLUS,
- MAP_H_MINUS,
- WATER_PLUS,
- WATER_MINUS,
- LAND_PLUS,
- LAND_MINUS,
- WASTE_PLUS,
- WASTE_MINUS,
- PLAYER_PLUS,
- PLAYER_MINUS,
- SWITCH_ISLAND_MODE,
- SWITCH_RES,
- SWITCH_WORLD
+ kNone,
+ kMapSize,
+ kWater,
+ kLand,
+ kWasteland,
+ kResources,
+ kWorld
};
private:
struct WorldDescription {
std::string name;
- std::string descrname;
+ std::string descname;
};
void button_clicked(ButtonId);
void clicked_create_map();
+ void clicked_cancel();
void id_edit_box_changed();
void nr_edit_box_changed();
@@ -83,25 +77,54 @@
// as requested by the user.
void normalize_landmass(MainMenuNewRandomMap::ButtonId clicked_button);
- void set_map_info(Widelands::UniqueRandomMapInfo & mapInfo) const;
-
- const std::vector<WorldDescription> m_world_descriptions;
- int m_current_world;
- UI::Textarea * m_width, * m_height, * m_land;
- UI::Textarea * m_water, * m_mountains, * m_wasteland, * m_players;
- UI::Button * m_res;
- UI::Button * m_world;
- UI::Checkbox * m_island_mode;
- UI::Button * m_goButton;
- int32_t m_w, m_h;
- int32_t m_landval, m_waterval, m_wastelandval, m_mountainsval;
- uint8_t m_pn;
- uint32_t m_mapNumber;
- uint32_t m_res_amount;
- std::vector<std::string> m_res_amounts;
-
- UI::EditBox * m_nrEditbox;
- UI::EditBox * m_idEditbox;
+ void set_map_info(Widelands::UniqueRandomMapInfo& map_info) const;
+
+ // Helper function to find a map dimension in the global list of available dimensions.
+ size_t find_dimension_index(int32_t value);
+
+ // UI elements
+ int32_t margin_;
+ int32_t box_width_;
+ int32_t label_height_;
+ UI::Box box_;
+
+ // Size
+ UI::SpinBox width_;
+ UI::SpinBox height_;
+
+ uint8_t max_players_;
+ UI::SpinBox players_;
+
+ // World + Resources
+ const std::vector<WorldDescription> world_descriptions_;
+ int current_world_;
+ std::vector<std::string> resource_amounts_;
+ uint32_t resource_amount_;
+ UI::Box world_box_, resources_box_;
+ UI::Textarea world_label_, resources_label_;
+ UI::Button world_, resources_;
+
+ // Land
+ int32_t waterval_, landval_, wastelandval_, mountainsval_;
+ UI::SpinBox water_, land_, wasteland_;
+ UI::Box mountains_box_;
+ UI::Textarea mountains_label_, mountains_;
+
+ UI::Checkbox island_mode_;
+
+ // Geeky stuff
+ UI::Box map_number_box_;
+ uint32_t map_number_;
+ UI::Textarea map_number_label_;
+ UI::EditBox map_number_edit_;
+
+ UI::Box map_id_box_;
+ UI::Textarea map_id_label_;
+ UI::EditBox map_id_edit_;
+
+ // Buttons
+ UI::Box button_box_;
+ UI::Button ok_button_, cancel_button_;
DISALLOW_COPY_AND_ASSIGN(MainMenuNewRandomMap);
};
=== modified file 'src/logic/map.h'
--- src/logic/map.h 2015-11-18 08:41:27 +0000
+++ src/logic/map.h 2015-12-11 20:10:11 +0000
@@ -58,9 +58,8 @@
#define S2MF_MAGIC "WORLD_V1.0"
-
-uint16_t const NUMBER_OF_MAP_DIMENSIONS = 29;
-const uint16_t MAP_DIMENSIONS[] = {
+// Global list of available map dimensions.
+const std::vector<int32_t> kMapDimensions = {
64, 80, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240, 256, 272, 288, 304,
320, 336, 352, 368, 384, 400, 416, 432, 448, 464, 480, 496, 512
};
=== modified file 'src/ui_basic/spinbox.cc'
--- src/ui_basic/spinbox.cc 2015-12-05 17:18:30 +0000
+++ src/ui_basic/spinbox.cc 2015-12-11 20:10:11 +0000
@@ -50,6 +50,9 @@
int32_t min;
int32_t max;
+ /// List of possible values for type kValueList
+ std::vector<int32_t> values;
+
/// The unit of the value
std::string unit;
@@ -82,21 +85,29 @@
const std::string& label_text,
const std::string& unit,
const Image* background,
- bool const big)
+ SpinBox::Type type,
+ int32_t step_size, int32_t big_step_size)
:
Panel(parent, x, y, std::max(w, unit_w), 0),
- big_(big),
+ type_(type),
sbi_(new SpinBoxImpl)
{
+ if (type_ == SpinBox::Type::kValueList) {
+ sbi_->min = 0;
+ sbi_->max = 0;
+ } else {
+ sbi_->min = minval;
+ sbi_->max = maxval;
+ }
sbi_->value = startval;
- sbi_->min = minval;
- sbi_->max = maxval;
sbi_->unit = unit;
sbi_->background = background;
+ bool is_big = type_ == SpinBox::Type::kBig;
+
uint32_t padding = 2;
uint32_t actual_w = std::max(w, unit_w);
- uint32_t no_padding = (big_ ? 6 : 4);
+ uint32_t no_padding = (is_big ? 6 : 4);
uint32_t texth = UI::g_fh1->render(as_uifont("."))->height();
uint32_t buttonh = 20;
@@ -108,9 +119,9 @@
}
#ifndef NDEBUG // only in debug builds
- if (unit_w < (big_ ? 7 * buttonh : 3 * buttonh)) {
+ if (unit_w < (is_big ? 7 * texth : 3 * buttonh)) {
throw wexception("Not enough space to draw spinbox. Width %d is smaller than required width %d",
- unit_w, (big_ ? 7 * buttonh : 3 * buttonh));
+ unit_w, (is_big ? 7 * texth : 3 * buttonh));
}
#endif
@@ -125,7 +136,6 @@
UI::MultilineTextarea* label = new UI::MultilineTextarea(box_, 0, 0, available_width,
texth * (extra_rows + 1), label_text);
-
box_->add(label, UI::Box::AlignCenter);
sbi_->text = new UI::Textarea(box_, "", Align_Center);
@@ -135,17 +145,17 @@
(box_, "-",
0, 0, buttonh, buttonh,
sbi_->background,
- g_gr->images().get(big_? "pics/scrollbar_left.png" : "pics/scrollbar_down.png"),
+ g_gr->images().get(is_big ? "pics/scrollbar_left.png" : "pics/scrollbar_down.png"),
_("Decrease the value"));
sbi_->button_plus =
new Button
(box_, "+",
0, 0, buttonh, buttonh,
sbi_->background,
- g_gr->images().get(big_? "pics/scrollbar_right.png" : "pics/scrollbar_up.png"),
+ g_gr->images().get(is_big ? "pics/scrollbar_right.png" : "pics/scrollbar_up.png"),
_("Increase the value"));
- if (big_) {
+ if (is_big) {
sbi_->button_ten_minus =
new Button
(box_, "--",
@@ -161,8 +171,12 @@
g_gr->images().get("pics/scrollbar_right_fast.png"),
_("Increase the value by 10"));
- sbi_->button_ten_plus->sigclicked.connect(boost::bind(&SpinBox::change_value, boost::ref(*this), 10));
- sbi_->button_ten_minus->sigclicked.connect(boost::bind(&SpinBox::change_value, boost::ref(*this), -10));
+ sbi_->button_ten_plus->sigclicked.connect(boost::bind(&SpinBox::change_value,
+ boost::ref(*this),
+ big_step_size));
+ sbi_->button_ten_minus->sigclicked.connect(boost::bind(&SpinBox::change_value,
+ boost::ref(*this),
+ -1 * big_step_size));
sbi_->button_ten_plus->set_repeating(true);
sbi_->button_ten_minus->set_repeating(true);
buttons_.push_back(sbi_->button_ten_minus);
@@ -173,11 +187,11 @@
- 2 * sbi_->button_minus->get_w()
- 4 * padding);
- box_->add(sbi_->button_ten_minus, UI::Box::AlignCenter);
- box_->add(sbi_->button_minus, UI::Box::AlignCenter);
- box_->add(sbi_->text, UI::Box::AlignCenter);
- box_->add(sbi_->button_plus, UI::Box::AlignCenter);
- box_->add(sbi_->button_ten_plus, UI::Box::AlignCenter);
+ box_->add(sbi_->button_ten_minus, UI::Box::AlignTop);
+ box_->add(sbi_->button_minus, UI::Box::AlignTop);
+ box_->add(sbi_->text, UI::Box::AlignTop);
+ box_->add(sbi_->button_plus, UI::Box::AlignTop);
+ box_->add(sbi_->button_ten_plus, UI::Box::AlignTop);
} else {
sbi_->text->set_fixed_width(unit_w - 2 * sbi_->button_minus->get_w() - 2 * padding);
@@ -186,16 +200,20 @@
box_->add(sbi_->button_plus, UI::Box::AlignCenter);
}
- sbi_->button_plus->sigclicked.connect(boost::bind(&SpinBox::change_value, boost::ref(*this), 1));
- sbi_->button_minus->sigclicked.connect(boost::bind(&SpinBox::change_value, boost::ref(*this), -1));
+ sbi_->button_plus->sigclicked.connect(boost::bind(&SpinBox::change_value, boost::ref(*this), step_size));
+ sbi_->button_minus->sigclicked.connect(boost::bind(&SpinBox::change_value,
+ boost::ref(*this),
+ -1 * step_size));
sbi_->button_plus->set_repeating(true);
sbi_->button_minus->set_repeating(true);
buttons_.push_back(sbi_->button_minus);
buttons_.push_back(sbi_->button_plus);
+
uint32_t box_height = std::max(label->get_h(), static_cast<int32_t>(buttonh));
box_->set_size(actual_w, box_height);
set_desired_size(actual_w, box_height);
set_size(actual_w, box_height);
+
update();
}
@@ -219,13 +237,24 @@
}
}
if (!was_in_list) {
- /** TRANSLATORS: %i = number, %s = unit, e.g. "5 pixels" in the advanced options */
- sbi_->text->set_text((boost::format(_("%1$i %2$s")) % sbi_->value % sbi_->unit.c_str()).str());
+ if (type_ == SpinBox::Type::kValueList) {
+ if ((sbi_->value >= 0) && (sbi_->values.size() > static_cast<size_t>(sbi_->value))) {
+ /** TRANSLATORS: %i = number, %s = unit, e.g. "5 pixels" in the advanced options */
+ sbi_->text->set_text((boost::format(_("%1$i %2$s"))
+ % sbi_->values.at(sbi_->value)
+ % sbi_->unit.c_str()).str());
+ } else {
+ sbi_->text->set_text("undefined"); // The user should never see this, so we're not localizing
+ }
+ } else {
+ /** TRANSLATORS: %i = number, %s = unit, e.g. "5 pixels" in the advanced options */
+ sbi_->text->set_text((boost::format(_("%1$i %2$s")) % sbi_->value % sbi_->unit.c_str()).str());
+ }
}
sbi_->button_minus->set_enabled(sbi_->min < sbi_->value);
sbi_->button_plus ->set_enabled(sbi_->value < sbi_->max);
- if (big_) {
+ if (type_ == SpinBox::Type::kBig) {
sbi_->button_ten_minus->set_enabled(sbi_->min < sbi_->value);
sbi_->button_ten_plus ->set_enabled(sbi_->value < sbi_->max);
}
@@ -254,6 +283,13 @@
update();
}
+void SpinBox::set_value_list(const std::vector<int32_t>& values) {
+ sbi_->values = values;
+ sbi_->min = 0;
+ sbi_->max = values.size() - 1;
+ update();
+}
+
/**
* sets the interval the value may lay in and fixes the value, if outside.
@@ -283,15 +319,23 @@
/**
* \returns the value
*/
-int32_t SpinBox::get_value()
+int32_t SpinBox::get_value() const
{
- return sbi_->value;
+ if (type_ == SpinBox::Type::kValueList) {
+ if ((sbi_->value >= 0) && (sbi_->values.size() > static_cast<size_t>(sbi_->value))) {
+ return sbi_->values.at(sbi_->value);
+ } else {
+ return -1;
+ }
+ } else {
+ return sbi_->value;
+ }
}
/**
* \returns the unit
*/
-std::string SpinBox::get_unit()
+std::string SpinBox::get_unit() const
{
return sbi_->unit;
}
=== modified file 'src/ui_basic/spinbox.h'
--- src/ui_basic/spinbox.h 2015-12-01 16:58:54 +0000
+++ src/ui_basic/spinbox.h 2015-12-11 20:10:11 +0000
@@ -40,6 +40,12 @@
/// label_text is a text that precedes the actual spinbox.
class SpinBox : public Panel {
public:
+ enum class Type {
+ kSmall, // Displays buttons for small steps
+ kBig, // Displays buttons for small and big steps
+ kValueList // Uses the values that are set by set_value_list().
+ };
+
SpinBox
(Panel*,
int32_t x, int32_t y, uint32_t w, uint32_t unit_w,
@@ -47,14 +53,19 @@
const std::string& label_text = std::string(),
const std::string& unit = std::string(),
const Image* buttonbackground = g_gr->images().get("pics/but3.png"),
- bool big = false);
+ SpinBox::Type = SpinBox::Type::kSmall,
+ // The amount by which units are increased/decreased for small and big steps when a button is pressed.
+ int32_t step_size = 1, int32_t big_step_size = 10);
~SpinBox();
void set_value(int32_t);
+ // For spinboxes of type kValueList. The vector needs to be sorted in ascending order,
+ // otherwise you will confuse the user.
+ void set_value_list(const std::vector<int32_t>&);
void set_interval(int32_t min, int32_t max);
void set_unit(const std::string&);
- int32_t get_value();
- std::string get_unit();
+ int32_t get_value() const;
+ std::string get_unit() const;
void add_replacement(int32_t, const std::string&);
void remove_replacement(int32_t);
bool has_replacement(int32_t) const;
@@ -65,7 +76,7 @@
void change_value(int32_t);
int32_t find_replacement(int32_t value) const;
- const bool big_;
+ const SpinBox::Type type_;
SpinBoxImpl* sbi_;
std::vector<UI::Button*> buttons_;
UI::Box* box_;
=== modified file 'src/ui_fsmenu/options.cc'
--- src/ui_fsmenu/options.cc 2015-12-01 16:58:54 +0000
+++ src/ui_fsmenu/options.cc 2015-12-11 20:10:11 +0000
@@ -221,7 +221,7 @@
/** TRANSLATORS: Options: Save game automatically every: */
/** TRANSLATORS: This will have a number added in front of it */
ngettext("minute", "minutes", opt.autosave / 60),
- g_gr->images().get("pics/but3.png"), true),
+ g_gr->images().get("pics/but3.png"), UI::SpinBox::Type::kBig),
m_sb_remove_replays
(this,
@@ -234,7 +234,7 @@
/** TRANSLATORS: Options: Remove Replays older than: */
/** TRANSLATORS: This will have a number added in front of it */
ngettext("day", "days", opt.remove_replays),
- g_gr->images().get("pics/but3.png"), true),
+ g_gr->images().get("pics/but3.png"), UI::SpinBox::Type::kBig),
os(opt)
{
m_advanced_options.sigclicked.connect
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