widelands-dev team mailing list archive
-
widelands-dev team
-
Mailing list archive
-
Message #05105
Re: [Merge] lp:~widelands-dev/widelands/full_texture_atlas into lp:widelands
Is the atlas used in this branch?
Run time on my computer (AMD x2 5200+):
time ./build/src/graphic/wl_make_texture_atlas 8192
Graphics: Try to set Videomode 1x1
Graphics: OpenGL: Version "3.0 Mesa 11.1.0"
Graphics: OpenGL: Double buffering enabled
Graphics: OpenGL: Max texture size: 16384
**** GRAPHICS REPORT ****
VIDEO DRIVER x11
pixel fmt 370546692
size 640 480
**** END GRAPHICS REPORT ****
[libpng warnings]
real 2m17.223s
user 1m27.270s
sys 0m40.343s
2 Minutes.
Resulting file size of output_00.png: 33M (34347800 byte)
--
https://code.launchpad.net/~widelands-dev/widelands/full_texture_atlas/+merge/281909
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/full_texture_atlas into lp:widelands.
References