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Re: [Merge] lp:~widelands-dev/widelands/fix_resource_overlay into lp:widelands

 

Thanks for testing! 

I changed the code to close all child windows in the editor and close all windows when the map changes. that also means when the map origin changes (because that changes the whole map). 

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https://code.launchpad.net/~widelands-dev/widelands/fix_resource_overlay/+merge/282680
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