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Message #05440
Re: [Merge] lp:~widelands-dev/widelands/disable_gl_depth into lp:widelands
Let's get it in then. It might fix some issues, since it is more correct than before (actually disabling depth testing when we are ignoring depth and only enable it when we are actually depending on it).
Thanks for testing & code review.
@bunnybot merge
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https://code.launchpad.net/~widelands-dev/widelands/disable_gl_depth/+merge/283353
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