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Re: [Merge] lp:~widelands-dev/widelands/opengl_debug into lp:widelands

 

Is this branch to find the problems I encounter? If so, will there be an appveyor build of this branch that will be built with the needed parameters? (I have no building environment on Windows.)
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https://code.launchpad.net/~widelands-dev/widelands/opengl_debug/+merge/283738
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/opengl_debug into lp:widelands.


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