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Re: [Merge] lp:~widelands-dev/widelands/new_starting_conditions into lp:widelands

 

> > But they do get positioned right next to the headquarters, so the gain is
> very little...
> 
> I mostly agree, some function to place them in bigger distance would be useful
> here

Since we're placing them last now, they get placed at the edge of the terrain, so there is some gain :)


> > When you next have some time, it would be great if you could look at some of
> the merge requests that kaputtnik has already approved
> 
> I wondered why there are approved branches sitting that long - I will have a
> look, of course....

Thanks!
-- 
https://code.launchpad.net/~widelands-dev/widelands/new_starting_conditions/+merge/288059
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/new_starting_conditions into lp:widelands.


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