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Re: [Merge] lp:~widelands-dev/widelands/ship_overlap into lp:widelands

 

LGTM - will do some testing.

I was also thinking of something else that we might do: When a ship has delivered its wares to a port, it will sit there until it gets new orders. This will probably block the portdock for other ships trying to reach the same port? We might test for that and let any idle ships sitting on portdock fields move away until they find an unoccupied non-portdock field.
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https://code.launchpad.net/~widelands-dev/widelands/ship_overlap/+merge/290363
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/ship_overlap into lp:widelands.


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