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Re: [Merge] lp:~widelands-dev/widelands/bug-1570086_unify_terrain_names into lp:widelands

 

Review: Resubmit

I should read the errors better:

> Reading Terrain Data ... WidelandsMapLoader::load_map_complete() for '00Test' took 2ms
> Scenario not started: Game data error: terrain: Terrain 'steppe' exists in map, not in world!

The map get loaded without errors but the scripting does not work.

Now the branch is changed to use the old 'name's. After some adjustments to the tests to fit with the new names of the images and the subfolders, all tests run without errors.

If it is wanted the 'name's could be changed later on.
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https://code.launchpad.net/~widelands-dev/widelands/bug-1570086_unify_terrain_names/+merge/298572
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