← Back to team overview

widelands-dev team mailing list archive

Re: [Merge] lp:~widelands-dev/widelands/map_compatibility into lp:widelands

 

Review: Needs Fixing

I got a crash with this branch when trying to save a game:

1. Start a normal game and trying to save:
Fatal exception: ZipFilesystem::open_for_unzip: not a .zip file: /home/kaputtnik/.widelands/save/campvis
Game: Writing Preload Data ... GameSaver::save() took 3ms
SaveHandler::save_game() took 3ms
Emergency save failed: std::bad_alloc
terminate called after throwing an instance of 'FileTypeError'
  what():  ZipFilesystem::open_for_unzip: not a .zip file: /home/kaputtnik/.widelands/save/campvis
Abgebrochen (Speicherabzug geschrieben)

2. Starting scenario the green plateau. After  Larissa is found a first automatic save happen (no crash). If i try to save by hand:
Fatal exception: ZipFilesystem::open_for_unzip: not a .zip file: /home/kaputtnik/.widelands/save/campvis
Game: Writing Preload Data ... Speicherzugriffsfehler (Speicherabzug geschrieben)

These crashs do not happen in trunk.
-- 
https://code.launchpad.net/~widelands-dev/widelands/map_compatibility/+merge/302869
Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/map_compatibility.


References