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Re: [Merge] lp:~widelands-dev/widelands/max_players into lp:widelands

 

Thanks for the screenshot - did you load an existing 8 player map and then add a new player to get there?

I never run regression tests these days, because that would block my computer for too long. I let Travis handle those. I did have some codecheck errors though, so we will have to wait for a bit until we get the result.
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https://code.launchpad.net/~widelands-dev/widelands/max_players/+merge/309083
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/max_players into lp:widelands.


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