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[Merge] lp:~hjd/widelands/some-cppcheck-fixes into lp:widelands

 

Hans Joachim Desserud has proposed merging lp:~hjd/widelands/some-cppcheck-fixes into lp:widelands.

Requested reviews:
  Widelands Developers (widelands-dev)

For more details, see:
https://code.launchpad.net/~hjd/widelands/some-cppcheck-fixes/+merge/313940

Fixes for some issues found by Cppcheck
-- 
Your team Widelands Developers is requested to review the proposed merge of lp:~hjd/widelands/some-cppcheck-fixes into lp:widelands.
=== modified file 'src/logic/map_objects/immovable.cc'
--- src/logic/map_objects/immovable.cc	2016-12-18 17:02:44 +0000
+++ src/logic/map_objects/immovable.cc	2017-01-01 20:26:21 +0000
@@ -867,7 +867,7 @@
 		if (bob) {
 			game.create_ship(c, type_name, player);
 		} else {
-			Immovable& imm = game.create_immovable_with_name(
+			game.create_immovable_with_name(
 			   c, type_name, owner_type, player, nullptr /* former_building_descr */);
 		}
 	} else

=== modified file 'src/logic/map_objects/tribes/tribes.cc'
--- src/logic/map_objects/tribes/tribes.cc	2016-08-04 15:49:05 +0000
+++ src/logic/map_objects/tribes/tribes.cc	2017-01-01 20:26:21 +0000
@@ -67,7 +67,6 @@
 		}
 	}
 	throw GameDataError("The tribe '%s'' does not exist.", tribename.c_str());
-	NEVER_HERE();
 }
 
 bool Tribes::tribe_exists(const std::string& tribename) {
@@ -315,8 +314,6 @@
 }
 
 void Tribes::load_graphics() {
-	// These will be deleted at the end of the method.
-	std::vector<std::unique_ptr<Texture>> individual_textures_;
 	for (size_t tribeindex = 0; tribeindex < nrtribes(); ++tribeindex) {
 		TribeDescr* tribe = tribes_->get_mutable(tribeindex);
 		for (const std::string& texture_path : tribe->normal_road_paths()) {

=== modified file 'src/network/nethost.cc'
--- src/network/nethost.cc	2016-12-03 13:32:28 +0000
+++ src/network/nethost.cc	2017-01-01 20:26:21 +0000
@@ -1739,7 +1739,6 @@
 void NetHost::check_hung_clients() {
 	assert(d->game != nullptr);
 
-	int nrready = 0;
 	int nrdelayed = 0;
 	int nrhung = 0;
 
@@ -1750,7 +1749,6 @@
 		int32_t const delta = d->committed_networktime - d->clients.at(i).time;
 
 		if (delta == 0) {
-			++nrready;
 			// reset the hung_since time
 			d->clients.at(i).hung_since = 0;
 		} else {


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