widelands-dev team mailing list archive
-
widelands-dev team
-
Mailing list archive
-
Message #09581
[Merge] lp:~widelands-dev/widelands/lua_roadmap into lp:widelands
GunChleoc has proposed merging lp:~widelands-dev/widelands/lua_roadmap into lp:widelands.
Commit message:
Updated Roadmap for Lua Scripting.
Requested reviews:
Widelands Developers (widelands-dev)
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/lua_roadmap/+merge/316562
Reported on the forum: https://wl.widelands.org/forum/topic/2824/
--
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/lua_roadmap into lp:widelands.
=== modified file 'doc/sphinx/source/roadmap.rst'
--- doc/sphinx/source/roadmap.rst 2012-06-20 09:07:10 +0000
+++ doc/sphinx/source/roadmap.rst 2017-02-07 13:47:39 +0000
@@ -1,13 +1,6 @@
Roadmap
=======
-The Lua implementation in widelands is very young. Until build-16 it is to be
-extended and changed without any notice. Future version will (try) to change
-the API either in a backwards compatible way or add deprecation warnings to
-function that have changed or will be removed for at least one build. So every
-feature that is in build-16 will also be in build-17 but might be changed or
-removed in build-18.
-
New features will be implemented on a per need basis. If you find that the
current Lua abstractions can't do anything you want to do, please file a bug
report and chances are someone will implement these features.
@@ -17,12 +10,11 @@
These are feature which are currently not implemented. If they will be
implemented depends on how useful they are. If you want anything implemented,
-please open a bug report and this will be pushed.
+please open a bug report and this will be pushed.
-* Access to player stock via ``Player.get_wares`` and ``get_workers``.
* Access to constructionsites via ``Player.get_buildings``.
-* Creating busy roads and second carries on them.
+* Creating busy roads and second carriers on them.
* Allow and forbid worker types. Currently all workers are always allowed.
* Access to bobs, workers. Directly control worker's working stack. This would
- allow to send bobs to specific map locations via the API.
+ allow to send bobs to specific map locations via the API.
Follow ups