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[Merge] lp:~widelands-dev/widelands/bug-1643284 into lp:widelands

 

TiborB has proposed merging lp:~widelands-dev/widelands/bug-1643284 into lp:widelands.

Requested reviews:
  Widelands Developers (widelands-dev)
Related bugs:
  Bug #1643284 in widelands: "ships of a fleet can have the same name"
  https://bugs.launchpad.net/widelands/+bug/1643284

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1643284/+merge/317689

Simple fix - it removes default shipnames when game is loaded. Saved remaining_shipnames only should be used.
-- 
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1643284 into lp:widelands.
=== modified file 'src/logic/player.cc'
--- src/logic/player.cc	2017-02-15 01:56:35 +0000
+++ src/logic/player.cc	2017-02-17 22:01:12 +0000
@@ -1221,6 +1221,8 @@
  * \param fr source stream
  */
 void Player::read_remaining_shipnames(FileRead& fr) {
+	// First get rid of default shipnames
+	remaining_shipnames_.clear();
 	const uint16_t count = fr.unsigned_16();
 	for (uint16_t i = 0; i < count; ++i) {
 		remaining_shipnames_.insert(fr.string());


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