widelands-dev team mailing list archive
-
widelands-dev team
-
Mailing list archive
-
Message #09933
Re: [Merge] lp:~widelands-dev/widelands/bug-1675179-lua-hide-fields into lp:widelands
Review: Approve testing
I played a bit with this new feature and it works great :-)
One could hide now also the starting position and reveal it after the map is scrolled. An imagination of blending in and out different scenes. A nice to have would be to make the blending more smooth, but a lua function that hide/relveal one of the fields of a region clockwise until the complete region is hidden/revealed could be implemented now.
--
https://code.launchpad.net/~widelands-dev/widelands/bug-1675179-lua-hide-fields/+merge/320981
Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1675179-lua-hide-fields.
References