← Back to team overview

widelands-dev team mailing list archive

Re: [Merge] lp:~widelands-dev/widelands/bug-1678598-expedition-no-eco-crash into lp:widelands

 

Review: Approve code revie, compile, test

Original Nile crash now shows:

5: Azurea Sea at 101x100: END OF EXPEDITION without port, continue exploring
  5: last command for ship Azurea Sea at 102x102 was 41518 seconds ago, something wrong here?...
5: Azurea Sea at 102x102: explore uphold, visited first time
5: Azurea Sea: continue island circumvention, dir=1

and the game doe not crash .... ok.

Tried the game attached to 1678598 in trunk -> crashes when canceling the expedition
without harbours, expected.

Tried the same in this brach, got the expected message.

-> Fine for me

will try to finish that nile szenario now, using that branch.




-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1678598-expedition-no-eco-crash/+merge/323004
Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1678598-expedition-no-eco-crash.


References