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Re: [Merge] lp:~widelands-dev/widelands/bug-1687100-reveal_fields into lp:widelands

 

Review: Needs Fixing

Doesn't work for me... add just

   plr:hide_fields(wl.Game().map:get_field(41,43):region(40),true)
   sleep(6000000)

to the mission_thread.lua and you see that every field is visible.
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1687100-reveal_fields/+merge/323721
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