widelands-dev team mailing list archive
-
widelands-dev team
-
Mailing list archive
-
Message #10108
Re: [Merge] lp:~widelands-dev/widelands/bug-1687100-reveal_fields into lp:widelands
Review: Needs Fixing
Doesn't work for me... add just
plr:hide_fields(wl.Game().map:get_field(41,43):region(40),true)
sleep(6000000)
to the mission_thread.lua and you see that every field is visible.
--
https://code.launchpad.net/~widelands-dev/widelands/bug-1687100-reveal_fields/+merge/323721
Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1687100-reveal_fields.
References