widelands-dev team mailing list archive
-
widelands-dev team
-
Mailing list archive
-
Message #10238
Re: [Merge] lp:~widelands-dev/widelands/bug-1674243-crash_with_save_game into lp:widelands
Mhh, ao the savegames caanot be fixed, as they already have the broken status.
So when or why is Player::rediscover_node called?
As of the code this is for the NoteFieldTerrainChanged Event raised
by Map::change_terrain, this should happen by the gameeditor or some
luascript only -> should happen in scenarios only?
And when the a fields vision changes from 0 to 1 (read the field becomes visible)
from see_node/see_area, but this is called in a regular manner.
please add a comment to that function.
--
https://code.launchpad.net/~widelands-dev/widelands/bug-1674243-crash_with_save_game/+merge/324301
Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1674243-crash_with_save_game.
References