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Message #10355
Re: [Merge] lp:~widelands-dev/widelands/bug-1695701-militarywindow-crash into lp:widelands
Review: Needs Fixing
Mhh, thats ood, last "normal" code in Debugger is:
void Panel::do_think() {
if (thinks())
think();
I don get it, where/when is BuildingWindow::building_ set to null?
looks like building_ point to some reclaimed space?
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https://code.launchpad.net/~widelands-dev/widelands/bug-1695701-militarywindow-crash/+merge/325040
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