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Re: [Merge] lp:~widelands-dev/widelands/bug-1695701-militarywindow-crash into lp:widelands

 

Review: Needs Fixing

Mhh, thats ood, last "normal" code in Debugger is:

void Panel::do_think() {
    if (thinks())
	think();

I don get it, where/when is BuildingWindow::building_ set to null?

looks like building_ point to some reclaimed space?
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1695701-militarywindow-crash/+merge/325040
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