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Re: [Merge] lp:~widelands-dev/widelands/bug-1687100-reveal_fields into lp:widelands

 

I have found the culprit - some of the roads are messing this up. So, I have moved them into a separate function and add them after the land has been revealed.

We can surely still pretty this up, but I need to create a debug build first so that I can see the coordinates.
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https://code.launchpad.net/~widelands-dev/widelands/bug-1687100-reveal_fields/+merge/323721
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