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Re: [Merge] lp:~widelands-dev/widelands/reveal_hide_animations into lp:widelands

 

I'm not happy with the code changes in empire 03 mission.

1. I wanted intentionally to reveal more land around the ruin of the fortress as already seen by the player, like if theres has been send a scout or an intelligence agent.

2. the line to hide the region around the starting filed is absolutely intentional as otherwise it would just reveal it and not in aconcentric way due to the sight of the HQ is exactly the radius for the concentric reveal. but concentric fits better to the story of lifting the fog after a hard storm.
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https://code.launchpad.net/~widelands-dev/widelands/reveal_hide_animations/+merge/327062
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