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Message #10932
Re: [Merge] lp:~widelands-dev/widelands/ai_training_switch into lp:widelands
I am unsure. I think game speed can easily be adjusted by pressing PageUp/Down. So there is no need to having auto_speed in single player mode. The possibility to manually adjust the game speed applies also to the other examples you wrote (watching two ai fighting). Game speed can also be adjusted when acting as a spectator in an ai-only game. So i think auto_speed is only useful in conjunction with ai_training (the reason why you have implemented this).
But mostly i am thinking wrong :-D
What happens if auto_speed is used in multiplayer games by one player, whereas the other players didn't use this? Is it dependent to the one who is hosting the game?
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https://code.launchpad.net/~widelands-dev/widelands/ai_training_switch/+merge/329008
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/ai_training_switch into lp:widelands.
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