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Message #11913
[Merge] lp:~widelands-dev/widelands/bug-1662425-training-balancing into lp:widelands
GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1662425-training-balancing into lp:widelands.
Commit message:
Training balancing tweaks
- Halved needed experience for Barbarian brewer and blacksmith.
- Buffed Barbarian and Empire soldiers.
Requested reviews:
Widelands Developers (widelands-dev)
Related bugs:
Bug #1662425 in widelands: "To make lvl 10 updates always useful, increase barbarian soldier stats"
https://bugs.launchpad.net/widelands/+bug/1662425
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1662425-training-balancing/+merge/334893
As discussed in the attached branch and on the forum
https://wl.widelands.org/forum/topic/2905/?page=29
Needs playtesting to see if the new values are appropriate.
--
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1662425-training-balancing into lp:widelands.
=== modified file 'data/tribes/workers/barbarians/blacksmith/init.lua'
--- data/tribes/workers/barbarians/blacksmith/init.lua 2017-02-12 09:10:57 +0000
+++ data/tribes/workers/barbarians/blacksmith/init.lua 2017-12-07 09:12:11 +0000
@@ -24,7 +24,7 @@
hammer = 1
},
- experience = 24,
+ experience = 12,
becomes = "barbarians_blacksmith_master",
animations = animations,
=== modified file 'data/tribes/workers/barbarians/brewer/init.lua'
--- data/tribes/workers/barbarians/brewer/init.lua 2017-02-12 09:10:57 +0000
+++ data/tribes/workers/barbarians/brewer/init.lua 2017-12-07 09:12:11 +0000
@@ -23,7 +23,7 @@
barbarians_carrier = 1
},
- experience = 19,
+ experience = 10,
becomes = "barbarians_brewer_master",
animations = animations,
=== modified file 'data/tribes/workers/barbarians/soldier/init.lua'
--- data/tribes/workers/barbarians/soldier/init.lua 2017-02-12 09:10:57 +0000
+++ data/tribes/workers/barbarians/soldier/init.lua 2017-12-07 09:12:11 +0000
@@ -77,14 +77,14 @@
health = {
max_level = 3,
base = 13000,
- increase_per_level = 2800,
+ increase_per_level = 3000,
pictures = path.list_files(dirname .. "health_level?.png"),
},
attack = {
max_level = 5,
base = 1200,
maximum = 1600,
- increase_per_level = 850,
+ increase_per_level = 970,
pictures = path.list_files(dirname .. "attack_level?.png"),
},
defense = {
=== modified file 'data/tribes/workers/empire/soldier/init.lua'
--- data/tribes/workers/empire/soldier/init.lua 2017-02-12 09:10:57 +0000
+++ data/tribes/workers/empire/soldier/init.lua 2017-12-07 09:12:11 +0000
@@ -84,7 +84,7 @@
max_level = 4,
base = 1300,
maximum = 1500,
- increase_per_level = 800,
+ increase_per_level = 920,
pictures = path.list_files(dirname .. "attack_level?.png"),
},
defense = {
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