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Re: [Merge] lp:~widelands-dev/widelands/fh1-scenario-groundwork-emp1 into lp:widelands

 

No, it hasn't, since that's already known - it will take come non-trivial coding to add the feature to the new font renderer too. There is some stuff the new renderer can do that the old one can't - e.g. proper bullet-point lists - and vice versa.

I still think that converting everything now is important though, since our Korean translator can see only blank squares.

Is everything else OK in this branch now?
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https://code.launchpad.net/~widelands-dev/widelands/fh1-scenario-groundwork-emp1/+merge/335294
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