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Re: [Merge] lp:~widelands-dev/widelands/frisians into lp:widelands

 

Did another round of playtesting yesterday. Here are my observations:

the "frozen" tooltip texts "did not find any ressources were really annoying. I had them for the beekeepers, the fruitcollectors and the aquafarms.

the tavern showed a similar blinking behaviour than did the shipyard before, but only in the working cycle. Had a look at the playercolour .png's and there are some of them where a few (only 2 or 3) pixels are jumping around for example in the windows or at the window frames. This results in a very disturbed and twitchy look for the buildings. Perhaps you could have a look into the animations for this two buildings again. I will continue my game this evening and will examine every other building for that behaviour. 
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https://code.launchpad.net/~widelands-dev/widelands/frisians/+merge/336910
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