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[Merge] lp:~widelands-dev/widelands/changelog-networking into lp:widelands

 

Notabilis has proposed merging lp:~widelands-dev/widelands/changelog-networking into lp:widelands.

Commit message:
Better explanations for networking changes in ChangeLog.

Requested reviews:
  Widelands Developers (widelands-dev)

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/changelog-networking/+merge/347830

Assuming that the ChangeLog will be displayed to players/endusers, I added some better explanations regarding the changes of the networking code.
-- 
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/changelog-networking into lp:widelands.
=== modified file 'ChangeLog'
--- ChangeLog	2018-03-27 20:00:21 +0000
+++ ChangeLog	2018-06-12 18:18:01 +0000
@@ -291,16 +291,14 @@
 
 ### Networking
 
-  - Implemented a relay server - opening a router port is no longer necessary
-    for the host
-  - Added IPv6 support for non-metaserver games
-  - Deliver received network packets even when the TCP connection is already
-    closed
-  - Improved the relogin code by adding semi-constant user ids that are valid
-    for 12 hours, and doubled logins with registered accounts
+  - Replaced SDL-Net with Boost.Asio
+  - Added IPv6 support
+  - Implemented a relay server. Opening a router port is no longer necessary
+    for the host of internet games
+  - Improved the online login code by adding semi-constant user ids that are
+    valid for 12 hours, allowing to reclaim a username after a disconnect
   - Increasing password security by no longer storing and transmitting it in
     plaintext
-  - Replaced SDL-Net with Boost.Asio
   - Fixed bug #1691335: Multiplayer client crashes when the host hasn't selected
                         a map yet
 


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