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[Merge] lp:~widelands-dev/widelands/missing_animations_barbarians_wood_hardener into lp:~widelands-dev/widelands/mines-worldsavior

 

Toni Förster has proposed merging lp:~widelands-dev/widelands/missing_animations_barbarians_wood_hardener into lp:~widelands-dev/widelands/mines-worldsavior.

Commit message:
Use working animations for the barbarians wood hardener.

They where in place but idle animation were used instead.

Requested reviews:
  hessenfarmer (stephan-lutz)

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/missing_animations_barbarians_wood_hardener/+merge/352980
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=== modified file 'data/tribes/buildings/productionsites/barbarians/wood_hardener/init.lua'
--- data/tribes/buildings/productionsites/barbarians/wood_hardener/init.lua	2017-11-18 17:57:00 +0000
+++ data/tribes/buildings/productionsites/barbarians/wood_hardener/init.lua	2018-08-13 13:49:48 +0000
@@ -28,7 +28,7 @@
          hotspot = { 52, 64 },
       },
       working = {
-         pictures = path.list_files(dirname .. "idle_??.png"), -- TODO(GunChleoc): No animation yet.
+         pictures = path.list_files(dirname .. "working_??.png"),
          hotspot = { 52, 64 },
       },
       unoccupied = {


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