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Message #14161
[Merge] lp:~widelands-dev/widelands/missing_animations_barbarians_wood_hardener into lp:~widelands-dev/widelands/mines-worldsavior
Toni Förster has proposed merging lp:~widelands-dev/widelands/missing_animations_barbarians_wood_hardener into lp:~widelands-dev/widelands/mines-worldsavior.
Commit message:
Use working animations for the barbarians wood hardener.
They where in place but idle animation were used instead.
Requested reviews:
hessenfarmer (stephan-lutz)
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/missing_animations_barbarians_wood_hardener/+merge/352980
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=== modified file 'data/tribes/buildings/productionsites/barbarians/wood_hardener/init.lua'
--- data/tribes/buildings/productionsites/barbarians/wood_hardener/init.lua 2017-11-18 17:57:00 +0000
+++ data/tribes/buildings/productionsites/barbarians/wood_hardener/init.lua 2018-08-13 13:49:48 +0000
@@ -28,7 +28,7 @@
hotspot = { 52, 64 },
},
working = {
- pictures = path.list_files(dirname .. "idle_??.png"), -- TODO(GunChleoc): No animation yet.
+ pictures = path.list_files(dirname .. "working_??.png"),
hotspot = { 52, 64 },
},
unoccupied = {
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