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[Merge] lp:~widelands-dev/widelands/bug-1669103-no-automatic-dismantlesitewindow into lp:widelands

 

GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1669103-no-automatic-dismantlesitewindow into lp:widelands.

Commit message:
Close the building window when dismantling a building.

Requested reviews:
  Widelands Developers (widelands-dev)
Related bugs:
  Bug #1669103 in widelands: "Confirming Dismantle building opens dismantle site window"
  https://bugs.launchpad.net/widelands/+bug/1669103

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1669103-no-automatic-dismantlesitewindow/+merge/354179
-- 
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1669103-no-automatic-dismantlesitewindow into lp:widelands.
=== modified file 'src/logic/player.cc'
--- src/logic/player.cc	2018-07-26 11:24:49 +0000
+++ src/logic/player.cc	2018-09-03 10:38:29 +0000
@@ -743,8 +743,10 @@
 			workers = building->get_workers();
 		}
 
-		// Register whether the window was open
-		Notifications::publish(NoteBuilding(building->serial(), NoteBuilding::Action::kStartWarp));
+		if (index_of_new_building != INVALID_INDEX) {
+			// For enhancing, register whether the window was open
+			Notifications::publish(NoteBuilding(building->serial(), NoteBuilding::Action::kStartWarp));
+		}
 		building->remove(egbase());  //  no fire or stuff
 		//  Hereafter the old building does not exist and building is a dangling
 		//  pointer.


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