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Re: [Merge] lp:~widelands-dev/widelands/ship_scheduling_2 into lp:widelands

 

Review: Approve

I had actually programmed a really nice endless loop with those iterators... all fixed now. I have also improved the savegame compatibility, so it's only calculated once during game loading.

Thanks for this great feature! :)

@bunnybot merge
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https://code.launchpad.net/~widelands-dev/widelands/ship_scheduling_2/+merge/354019
Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/ship_scheduling_2.


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