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Message #14602
Re: [Merge] lp:~widelands-dev/widelands/ship_scheduling_2 into lp:widelands
Review: Approve
I had actually programmed a really nice endless loop with those iterators... all fixed now. I have also improved the savegame compatibility, so it's only calculated once during game loading.
Thanks for this great feature! :)
@bunnybot merge
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https://code.launchpad.net/~widelands-dev/widelands/ship_scheduling_2/+merge/354019
Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/ship_scheduling_2.
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