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[Merge] lp:~widelands-dev/widelands/immovable-grow-owner into lp:widelands

 

Benedikt Straub has proposed merging lp:~widelands-dev/widelands/immovable-grow-owner into lp:widelands.

Commit message:
Keep an immovable's owner when growing, so tribe immovables don't lose their owner

Requested reviews:
  Widelands Developers (widelands-dev)
Related bugs:
  Bug #1790804 in widelands: "Frisian berry bushes have no owner"
  https://bugs.launchpad.net/widelands/+bug/1790804

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/immovable-grow-owner/+merge/355518
-- 
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/immovable-grow-owner into lp:widelands.
=== modified file 'src/logic/map_objects/immovable.cc'
--- src/logic/map_objects/immovable.cc	2018-09-04 15:48:47 +0000
+++ src/logic/map_objects/immovable.cc	2018-09-22 11:26:18 +0000
@@ -928,9 +928,10 @@
 	if (logic_rand_as_double(&game) <
 	    probability_to_grow(descr.terrain_affinity(), f, map, game.world().terrains())) {
 		MapObjectDescr::OwnerType owner_type = descr.owner_type();
+		Player* owner = immovable.get_owner();
 		immovable.remove(game);  //  Now immovable is a dangling reference!
 		game.create_immovable_with_name(
-		   f, type_name, owner_type, nullptr /* owner */, nullptr /* former_building_descr */);
+		   f, type_name, owner_type, owner, nullptr /* former_building_descr */);
 	} else {
 		immovable.program_step(game);
 	}


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