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Message #15129
[Merge] lp:~widelands-dev/widelands/bug-1753230-working-with-tempfiles into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/bug-1753230-working-with-tempfiles into lp:widelands has been updated.
Commit message changed to:
Fix bugs with missing files/folders in savegames
- Whenever a map is fully loaded (editor/game/replay) the map is
immediately saved to a temp file and the map's filesystem is
reassigned to that temp file in a special directory.
So, when map/save files are handled anywhere, there won't be any
filesystem conflicts with or even accidentally deletion of the map
filesystem (which would lead to corrupt save files later).
- Temp files are automatically deleted when not needed any more.
- Upon application start, any found temp files that are older than a week
are considered accidental leftovers (e.g. from crashes) and deleted.
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1753230-working-with-tempfiles/+merge/357656
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Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1753230-working-with-tempfiles into lp:widelands.
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