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Message #15504
Re: [Merge] lp:~widelands-dev/widelands/bug-1805325-joining-lan-games into lp:widelands
Review: Approve code
Code LGTM, no tested yet. 1 small nit for a comment.
Diff comments:
> === modified file 'src/network/gamehost.cc'
> --- src/network/gamehost.cc 2018-11-06 17:05:10 +0000
> +++ src/network/gamehost.cc 2018-11-28 22:54:33 +0000
> @@ -1939,6 +1949,8 @@
> Client peer;
> assert(d->net != nullptr);
> while (d->net->try_accept(&peer.sock_id)) {
> + // Should only happen if the game has not be started yet
be -> been
> + assert(d->game == nullptr);
> peer.playernum = UserSettings::not_connected();
> peer.syncreport_arrived = false;
> peer.desiredspeed = 1000;
--
https://code.launchpad.net/~widelands-dev/widelands/bug-1805325-joining-lan-games/+merge/359789
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