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Re: [Merge] lp:~widelands-dev/widelands/barracks_graphics into lp:widelands

 

Much better for empire :)
It´s a good improvement for barbarians as well, but the partial transparency of the ground looks really strange, esp. when the second frame is completed. Could you make the ground fully opaque perhaps?
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https://code.launchpad.net/~widelands-dev/widelands/barracks_graphics/+merge/364404
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/barracks_graphics into lp:widelands.


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