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widelands-dev team
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Message #16723
Re: [Merge] lp:~widelands-dev/widelands/per-level-soldier-anims into lp:widelands
That's because it still does need a unique key to identify the map contents. The pointer address is unique, so it can deal with that.
We will need to do some thorough testing now.
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https://code.launchpad.net/~widelands-dev/widelands/per-level-soldier-anims/+merge/354929
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/per-level-soldier-anims into lp:widelands.
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