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Re: [Merge] lp:~widelands-dev/widelands/bridges into lp:widelands

 

I already reworked that whole stuff in a different way for the ferries. The TODO I think you´re referring to is also solved there already. I prefer my solution because it gets rid of this bitwise hacking, and there´s no need to invent the wheel twice…
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https://code.launchpad.net/~widelands-dev/widelands/bridges/+merge/364318
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