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Message #17505
Re: [Merge] lp:~widelands-dev/widelands/unify_sleep_time into lp:widelands
sorry was busy yesterday with real life.
Code looks good. but should be tested.
one small nit in the diff
Diff comments:
>
> === modified file 'data/tribes/buildings/trainingsites/barbarians/battlearena/init.lua'
> --- data/tribes/buildings/trainingsites/barbarians/battlearena/init.lua 2019-05-19 11:25:28 +0000
> +++ data/tribes/buildings/trainingsites/barbarians/battlearena/init.lua 2019-05-30 13:42:19 +0000
> @@ -90,10 +90,12 @@
> descname = pgettext("barbarians_building", "upgrading soldier evade from level 0 to level 1"),
> actions = {
> "checksoldier=soldier evade 0", -- Fails when aren't any soldier of level 0 evade
> - "sleep=15000",
> + "return=failed unless site has barbarians_bread:2",
checks for to much bread as only one needed for this training
> + "return=failed unless site has fish,meat",
> + "return=failed unless site has beer_strong",
> + "animate=working 30000",
> "checksoldier=soldier evade 0", -- Because the soldier can be expelled by the player
> "consume=barbarians_bread fish,meat beer_strong",
> - "animate=working 15000",
> "train=soldier evade 0 1"
> }
> },
--
https://code.launchpad.net/~widelands-dev/widelands/unify_sleep_time/+merge/368086
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